Loading craftitems.lua +1 −7 Original line number Diff line number Diff line Loading @@ -21,11 +21,5 @@ minetest.register_craftitem("xdecor:bowl_soup", { end }) minetest.register_tool("xdecor:hammer", { description = "Hammer", inventory_image = "xdecor_hammer.png", wield_image = "xdecor_hammer.png", on_use = function() do return end end }) minetest.register_alias("xdecor:hammer", "cottages:hammer") minetest.register_alias("xdecor:honey", "mobs:honey") depends.txt +1 −0 Original line number Diff line number Diff line default bucket cottages mobs homedecor doors Loading workbench.lua +1 −1 Original line number Diff line number Diff line Loading @@ -155,7 +155,7 @@ function workbench.put(_, listname, _, stack) local stackname = stack:get_name() if (listname == "tool" and stack:get_wear() > 0 and workbench:repairable(stackname)) or (listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or (listname == "hammer" and stackname == "xdecor:hammer") or (listname == "hammer" and stackname == "cottages:hammer") or listname == "storage" then return stack:get_count() end Loading Loading
craftitems.lua +1 −7 Original line number Diff line number Diff line Loading @@ -21,11 +21,5 @@ minetest.register_craftitem("xdecor:bowl_soup", { end }) minetest.register_tool("xdecor:hammer", { description = "Hammer", inventory_image = "xdecor_hammer.png", wield_image = "xdecor_hammer.png", on_use = function() do return end end }) minetest.register_alias("xdecor:hammer", "cottages:hammer") minetest.register_alias("xdecor:honey", "mobs:honey")
depends.txt +1 −0 Original line number Diff line number Diff line default bucket cottages mobs homedecor doors Loading
workbench.lua +1 −1 Original line number Diff line number Diff line Loading @@ -155,7 +155,7 @@ function workbench.put(_, listname, _, stack) local stackname = stack:get_name() if (listname == "tool" and stack:get_wear() > 0 and workbench:repairable(stackname)) or (listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or (listname == "hammer" and stackname == "xdecor:hammer") or (listname == "hammer" and stackname == "cottages:hammer") or listname == "storage" then return stack:get_count() end Loading