Dirk (61f9e4ac) at 28 Feb 22:44
This is more a quick fix. But note that the the "itemcount(10)" never worked on aestiVal anyway. Maybe this function as well as some of the others are not compatible with i3.
Dirk (61f9e4ac) at 28 Feb 22:01
commented the itemcount(10) to fix the hotbar
Dirk (75f0cdf4) at 11 Feb 12:27
Make enchantment works on obsidian tools (groups pickaxe, axe, shovel and sword added).
Add enchantability (highest enchantability for silver tools).
Add the breaking sound for obsidian tools (note my PR upstream is ignored).
Add some if minetest.get_modpath
(making the code nicer :-)).
Dirk (75f0cdf4) at 05 Feb 14:29
tools: fix break sound, add groups and enchantability
This is needed for being able to enchant the tools. Also, it corresponds to the default mod and makes just sense.
Like I mentioned: we should switch to my nether_mobs fork, where I integrated auouymous fixes. There, I made the spawn chance three times higher and reduce the amount of scale drops and the chance to get a dragon egg. The dragons now also have more hp, more damage and increased reach. And I set "attack_monsters" to false - I don't think they will be too hard to find with this. I guess a fine-tuning could be done after some playing on the server :-D
Ok, we can switch to my fork now :-) https://github.com/GreenDirkfried/minetest-nether-monsters
We then also should remove the first three lines in https://git.tchncs.de/Illuna-Minetest/aestivalserver-mods/-/blob/master/illuna_aestival/src/mobs.lua#L1 (no spawning in the overworld as default setting) and the permanent dragon fire https://git.tchncs.de/Illuna-Minetest/aestivalserver-mods/-/blob/master/illuna_aestival/src/nodes.lua#L303 (included now in the mod)
@tchncs Do you forgot to bring this alive on the server?
Dirk (fd16fc3d) at 31 Mar 11:06
award fix
Bumps farming from 2e90959
to 0b06c7c
.
Bumps farming from 2e90959
to 0b06c7c
.
Bumps farming from 2e90959
to 0b06c7c
.
Dirk (7b5aaec2) at 25 Mar 08:10
Adding the first custom awards :-)