-
- Downloads
Move nyancats into a separate mod
Nyancats are independent in the default mod. Nothing else uses them or their code. Separating it into a separate mod makes it easier for subgames to remove them. It also makes it easier for a mod to depend on nyancats, as lots of subgames don't have them. Default/mapgen.lua: Register biomes, ores and decorations in singlenode mapgen. These were never disabled anyway because singlenode was removed from the world creation menu.
Showing
- game_api.txt 12 additions, 0 deletionsgame_api.txt
- mods/default/README.txt 0 additions, 4 deletionsmods/default/README.txt
- mods/default/aliases.lua 0 additions, 3 deletionsmods/default/aliases.lua
- mods/default/crafting.lua 0 additions, 13 deletionsmods/default/crafting.lua
- mods/default/mapgen.lua 3 additions, 60 deletionsmods/default/mapgen.lua
- mods/default/nodes.lua 0 additions, 25 deletionsmods/default/nodes.lua
- mods/nyancat/README.txt 29 additions, 0 deletionsmods/nyancat/README.txt
- mods/nyancat/depends.txt 1 addition, 0 deletionsmods/nyancat/depends.txt
- mods/nyancat/init.lua 84 additions, 0 deletionsmods/nyancat/init.lua
- mods/nyancat/textures/default_nc_back.png 0 additions, 0 deletionsmods/nyancat/textures/default_nc_back.png
- mods/nyancat/textures/default_nc_front.png 0 additions, 0 deletionsmods/nyancat/textures/default_nc_front.png
- mods/nyancat/textures/default_nc_rb.png 0 additions, 0 deletionsmods/nyancat/textures/default_nc_rb.png
- mods/nyancat/textures/default_nc_side.png 0 additions, 0 deletionsmods/nyancat/textures/default_nc_side.png
Loading
Please register or sign in to comment