Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
M
minetest_game
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Zadrog Pzvotrügen
minetest_game
Commits
450543f7
Commit
450543f7
authored
9 years ago
by
paramat
Browse files
Options
Downloads
Patches
Plain Diff
Stairs: Add straw and metal blocks
Make replace ABM optional, disabled by default
parent
b7a1426b
No related branches found
Branches containing commit
No related tags found
No related merge requests found
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
minetest.conf.example
+4
-0
4 additions, 0 deletions
minetest.conf.example
mods/stairs/depends.txt
+1
-0
1 addition, 0 deletions
mods/stairs/depends.txt
mods/stairs/init.lua
+106
-38
106 additions, 38 deletions
mods/stairs/init.lua
with
111 additions
and
38 deletions
minetest.conf.example
+
4
−
0
View file @
450543f7
...
...
@@ -22,3 +22,7 @@
# The radius of a TNT explosion
#tnt_radius = 3
# Enable the stairs mod ABM that replaces the old 'upside down'
# stair and slab nodes in old maps with the new param2 versions.
#enable_stairs_replace_abm = false
This diff is collapsed.
Click to expand it.
mods/stairs/depends.txt
+
1
−
0
View file @
450543f7
default
farming
This diff is collapsed.
Click to expand it.
mods/stairs/init.lua
+
106
−
38
View file @
450543f7
-- Minetest 0.4 mod: stairs
-- See README.txt for licensing and other information.
-- Global namespace for functions
stairs
=
{}
-- Get setting for replace ABM
local
replace
=
minetest
.
setting_getbool
(
"enable_stairs_replace_abm"
)
-- Register stairs.
-- Node will be called stairs:stair_<subname>
function
stairs
.
register_stair
(
subname
,
recipeitem
,
groups
,
images
,
description
,
sounds
)
minetest
.
register_node
(
":stairs:stair_"
..
subname
,
{
description
=
description
,
...
...
@@ -48,7 +59,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
param2
=
minetest
.
dir_to_facedir
(
dir
)
end
if
p0
.
y
-
1
==
p1
.
y
then
if
p0
.
y
-
1
==
p1
.
y
then
param2
=
param2
+
20
if
param2
==
21
then
param2
=
23
...
...
@@ -62,10 +73,12 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
})
-- for replace ABM
minetest
.
register_node
(
":stairs:stair_"
..
subname
..
"upside_down"
,
{
replace_name
=
"stairs:stair_"
..
subname
,
groups
=
{
slabs_replace
=
1
},
})
if
replace
then
minetest
.
register_node
(
":stairs:stair_"
..
subname
..
"upside_down"
,
{
replace_name
=
"stairs:stair_"
..
subname
,
groups
=
{
slabs_replace
=
1
},
})
end
minetest
.
register_craft
({
output
=
'stairs:stair_'
..
subname
..
' 6'
,
...
...
@@ -87,7 +100,10 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
})
end
-- Register slabs.
-- Node will be called stairs:slab_<subname>
function
stairs
.
register_slab
(
subname
,
recipeitem
,
groups
,
images
,
description
,
sounds
)
minetest
.
register_node
(
":stairs:slab_"
..
subname
,
{
description
=
description
,
...
...
@@ -120,7 +136,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
local
n0_is_upside_down
=
(
n0
.
name
==
"stairs:slab_"
..
subname
and
n0
.
param2
>=
20
)
if
n0
.
name
==
"stairs:slab_"
..
subname
and
not
n0_is_upside_down
and
p0
.
y
+
1
==
p1
.
y
then
if
n0
.
name
==
"stairs:slab_"
..
subname
and
not
n0_is_upside_down
and
p0
.
y
+
1
==
p1
.
y
then
slabpos
=
p0
slabnode
=
n0
elseif
n1
.
name
==
"stairs:slab_"
..
subname
then
...
...
@@ -136,7 +153,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
pointed_thing
.
above
=
slabpos
local
success
fakestack
,
success
=
minetest
.
item_place
(
fakestack
,
placer
,
pointed_thing
)
fakestack
,
success
=
minetest
.
item_place
(
fakestack
,
placer
,
pointed_thing
)
-- If the item was taken from the fake stack, decrement original
if
success
then
itemstack
:
set_count
(
fakestack
:
get_count
())
...
...
@@ -148,7 +166,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
end
-- Upside down slabs
if
p0
.
y
-
1
==
p1
.
y
then
if
p0
.
y
-
1
==
p1
.
y
then
-- Turn into full block if pointing at a existing slab
if
n0_is_upside_down
then
-- Remove the slab at the position of the slab
...
...
@@ -159,7 +177,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
pointed_thing
.
above
=
p0
local
success
fakestack
,
success
=
minetest
.
item_place
(
fakestack
,
placer
,
pointed_thing
)
fakestack
,
success
=
minetest
.
item_place
(
fakestack
,
placer
,
pointed_thing
)
-- If the item was taken from the fake stack, decrement original
if
success
then
itemstack
:
set_count
(
fakestack
:
get_count
())
...
...
@@ -175,7 +194,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
end
-- If pointing at the side of a upside down slab
if
n0_is_upside_down
and
p0
.
y
+
1
~=
p1
.
y
then
if
n0_is_upside_down
and
p0
.
y
+
1
~=
p1
.
y
then
param2
=
20
end
...
...
@@ -184,10 +203,12 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
})
-- for replace ABM
minetest
.
register_node
(
":stairs:slab_"
..
subname
..
"upside_down"
,
{
replace_name
=
"stairs:slab_"
..
subname
,
groups
=
{
slabs_replace
=
1
},
})
if
replace
then
minetest
.
register_node
(
":stairs:slab_"
..
subname
..
"upside_down"
,
{
replace_name
=
"stairs:slab_"
..
subname
,
groups
=
{
slabs_replace
=
1
},
})
end
minetest
.
register_craft
({
output
=
'stairs:slab_'
..
subname
..
' 6'
,
...
...
@@ -197,29 +218,41 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
})
end
-- Replace old "upside_down" nodes with new param2 versions
minetest
.
register_abm
({
nodenames
=
{
"group:slabs_replace"
},
interval
=
8
,
chance
=
1
,
action
=
function
(
pos
,
node
)
node
.
name
=
minetest
.
registered_nodes
[
node
.
name
].
replace_name
node
.
param2
=
node
.
param2
+
20
if
node
.
param2
==
21
then
node
.
param2
=
23
elseif
node
.
param2
==
23
then
node
.
param2
=
21
end
minetest
.
set_node
(
pos
,
node
)
end
,
})
-- Optionally replace old "upside_down" nodes with new param2 versions.
-- Disabled by default.
if
replace
then
minetest
.
register_abm
({
nodenames
=
{
"group:slabs_replace"
},
interval
=
8
,
chance
=
1
,
action
=
function
(
pos
,
node
)
node
.
name
=
minetest
.
registered_nodes
[
node
.
name
].
replace_name
node
.
param2
=
node
.
param2
+
20
if
node
.
param2
==
21
then
node
.
param2
=
23
elseif
node
.
param2
==
23
then
node
.
param2
=
21
end
minetest
.
set_node
(
pos
,
node
)
end
,
})
end
-- Stair/slab registration function.
-- Nodes will be called stairs:{stair,slab}_<subname>
function
stairs
.
register_stair_and_slab
(
subname
,
recipeitem
,
groups
,
images
,
desc_stair
,
desc_slab
,
sounds
)
function
stairs
.
register_stair_and_slab
(
subname
,
recipeitem
,
groups
,
images
,
desc_stair
,
desc_slab
,
sounds
)
stairs
.
register_stair
(
subname
,
recipeitem
,
groups
,
images
,
desc_stair
,
sounds
)
stairs
.
register_slab
(
subname
,
recipeitem
,
groups
,
images
,
desc_slab
,
sounds
)
end
-- Register default stairs and slabs
stairs
.
register_stair_and_slab
(
"wood"
,
"default:wood"
,
{
snappy
=
2
,
choppy
=
2
,
oddly_breakable_by_hand
=
2
,
flammable
=
3
},
{
"default_wood.png"
},
...
...
@@ -290,13 +323,6 @@ stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
"Desert Stone Brick Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"brick"
,
"default:brick"
,
{
cracky
=
3
},
{
"default_brick.png"
},
"Brick Stair"
,
"Brick Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"sandstone"
,
"default:sandstone"
,
{
crumbly
=
2
,
cracky
=
2
},
{
"default_sandstone.png"
},
...
...
@@ -324,3 +350,45 @@ stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick",
"Obsidian Brick Stair"
,
"Obsidian Brick Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"brick"
,
"default:brick"
,
{
cracky
=
3
},
{
"default_brick.png"
},
"Brick Stair"
,
"Brick Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"straw"
,
"farming:straw"
,
{
snappy
=
3
,
flammable
=
4
},
{
"farming_straw.png"
},
"Straw Stair"
,
"Straw Slab"
,
default
.
node_sound_leaves_defaults
())
stairs
.
register_stair_and_slab
(
"steelblock"
,
"default:steelblock"
,
{
cracky
=
1
,
level
=
2
},
{
"default_steel_block.png"
},
"Steel Block Stair"
,
"Steel Block Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"copperblock"
,
"default:copperblock"
,
{
cracky
=
1
,
level
=
2
},
{
"default_copper_block.png"
},
"Copper Block Stair"
,
"Copper Block Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"bronzeblock"
,
"default:bronzeblock"
,
{
cracky
=
1
,
level
=
2
},
{
"default_bronze_block.png"
},
"Bronze Block Stair"
,
"Bronze Block Slab"
,
default
.
node_sound_stone_defaults
())
stairs
.
register_stair_and_slab
(
"goldblock"
,
"default:goldblock"
,
{
cracky
=
1
},
{
"default_gold_block.png"
},
"Gold Block Stair"
,
"Gold Block Slab"
,
default
.
node_sound_stone_defaults
())
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment