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  • Illuna-Minetest/minetest_game
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Commits on Source (131)
Showing with 418 additions and 735 deletions
syntax:
script:
- git submodule init
- git submodule sync
- git submodule update
- luac5.1 -s -p mods/*/*.lua
[submodule "mods/illuna"]
path = mods/illuna
url = https://git.tchncs.de/Illuna-Minetest/illuna.git
[submodule "mods/wine"]
path = mods/wine
url = https://github.com/tenplus1/wine
[submodule "mods/death_messages"]
path = mods/death_messages
url = https://git.tchncs.de/Illuna-Minetest/death_messages.git
[submodule "mods/worldedit"]
path = mods/worldedit
url = https://github.com/Uberi/Minetest-WorldEdit
[submodule "mods/3d_armor"]
path = mods/3d_armor
url = https://github.com/stujones11/minetest-3d_armor
[submodule "mods/plantlife_modpack"]
path = mods/plantlife_modpack
url = https://git.tchncs.de/Illuna-Minetest/plantlife_modpack.git
[submodule "mods/darkage"]
path = mods/darkage
url = https://git.tchncs.de/Illuna-Minetest/darkage.git
[submodule "mods/hudbars"]
path = mods/hudbars
url = https://git.tchncs.de/Illuna-Minetest/hudbars.git
[submodule "mods/xdecor"]
path = mods/xdecor
url = https://git.tchncs.de/Illuna-Minetest/xdecor.git
[submodule "mods/caverealms"]
path = mods/caverealms
url = https://git.tchncs.de/Illuna-Minetest/caverealms.git
[submodule "mods/wardrobe"]
path = mods/wardrobe
url = https://git.tchncs.de/Illuna-Minetest/wardrobe.git
[submodule "mods/ctravelnet"]
path = mods/ctravelnet
url = https://git.tchncs.de/Illuna-Minetest/ctravelnet.git
[submodule "mods/cottages"]
path = mods/cottages
url = https://git.tchncs.de/Illuna-Minetest/cottages.git/
[submodule "mods/horses"]
path = mods/horses
url = https://git.tchncs.de/Illuna-Minetest/horses.git
[submodule "mods/bows"]
path = mods/bows
url = https://git.tchncs.de/Illuna-Minetest/bows
branch = illuna
[submodule "mods/pkarcs"]
path = mods/pkarcs
url = https://git.tchncs.de/Illuna-Minetest/pkarcs
[submodule "mods/technic_chests"]
path = mods/technic_chests
url = https://git.tchncs.de/Illuna-Minetest/technic_chests
[submodule "mods/columnia"]
path = mods/columnia
url = https://git.tchncs.de/Illuna-Minetest/columnia
[submodule "mods/hemp"]
path = mods/hemp
url = https://github.com/pithydon/hemp.git
[submodule "mods/bags"]
path = mods/bags
url = https://git.tchncs.de/Illuna-Minetest/bags
[submodule "mods/homedecor_modpack"]
path = mods/homedecor_modpack
url = https://git.tchncs.de/Illuna-Minetest/homedecor_modpack
[submodule "mods/magical_potion"]
path = mods/magical_potion
url = https://git.tchncs.de/Illuna-Minetest/magical_potion
[submodule "mods/playereffects"]
path = mods/playereffects
url = git://repo.or.cz/minetest_playereffects.git
[submodule "mods/mtfoods"]
path = mods/mtfoods
url = https://github.com/Philipbenr/mtfoods
[submodule "mods/mtcandy"]
path = mods/mtcandy
url = https://git.tchncs.de/Illuna-Minetest/mtcandy
[submodule "mods/dragons"]
path = mods/dragons
url = https://git.tchncs.de/Illuna-Minetest/dragons
[submodule "mods/teleport_potion"]
path = mods/teleport_potion
url = https://git.tchncs.de/Illuna-Minetest/teleport_potion
[submodule "mods/halloween_mobs"]
path = mods/halloween_mobs
url = https://git.tchncs.de/Illuna-Minetest/halloween_mobs
[submodule "mods/mobs_monster"]
path = mods/mobs_monster
url = https://git.tchncs.de/Illuna-Minetest/mobs_monster
[submodule "mods/ranks"]
path = mods/ranks
url = https://git.tchncs.de/Illuna-Minetest/ranks
[submodule "mods/another_charcoal"]
path = mods/another_charcoal
url = https://github.com/cx384/another_charcoal
[submodule "mods/golems"]
path = mods/golems
url = https://git.tchncs.de/Illuna-Minetest/golems
[submodule "mods/shadow"]
path = mods/shadow
url = https://git.tchncs.de/Illuna-Minetest/shadow
[submodule "mods/craftguide"]
path = mods/craftguide
url = https://github.com/minetest-mods/craftguide
[submodule "mods/moreblocks"]
path = mods/moreblocks
url = https://github.com/minetest-mods/moreblocks
[submodule "mods/scaffolding"]
path = mods/scaffolding
url = https://bitbucket.org/Infinatum/scaffolding
[submodule "mods/playerskins"]
path = mods/playerskins
url = https://git.tchncs.de/Illuna-Minetest/playerskins
[submodule "mods/mycastle"]
path = mods/mycastle
url = https://git.tchncs.de/Illuna-Minetest/mycastle
[submodule "mods/mesecons"]
path = mods/mesecons
url = https://git.tchncs.de/Illuna-Minetest/mesecons
[submodule "mods/pipeworks"]
path = mods/pipeworks
url = https://github.com/minetest-mods/pipeworks/
[submodule "mods/arrow_signs"]
path = mods/arrow_signs
url = https://bitbucket.org/adrido/arrow_signs
[submodule "mods/biome_lib"]
path = mods/biome_lib
url = https://github.com/VanessaE/biome_lib
[submodule "mods/bitchange"]
path = mods/bitchange
url = https://git.tchncs.de/Illuna-Minetest/bitchange
[submodule "mods/bridges"]
path = mods/bridges
url = https://github.com/Sokomine/bridges
[submodule "mods/cannons"]
path = mods/cannons
url = https://git.tchncs.de/Illuna-Minetest/cannons
[submodule "mods/character_creator"]
path = mods/character_creator
url = https://github.com/Rui914/character_creator
[submodule "mods/christmas_craft"]
path = mods/christmas_craft
url = https://bitbucket.org/kingarthursteam/christmas_craft
[submodule "mods/xconnected"]
path = mods/xconnected
url = https://github.com/Sokomine/xconnected
[submodule "mods/medieval_craft"]
path = mods/medieval_craft
url = https://bitbucket.org/kingarthursteam/medieval_craft
[submodule "mods/mini_sun"]
path = mods/mini_sun
url = https://github.com/bdjnk/mini_sun
[submodule "mods/moreores"]
path = mods/moreores
url = https://git.tchncs.de/Illuna-Minetest/moreores
[submodule "mods/moretrees"]
path = mods/moretrees
url = https://github.com/minetest-mods/moretrees
[submodule "mods/boats"]
path = mods/boats
url = https://git.tchncs.de/Illuna-Minetest/boats
[submodule "mods/farming"]
path = mods/farming
url = https://git.tchncs.de/Illuna-Minetest/farming
[submodule "mods/inspector"]
path = mods/inspector
url = https://github.com/minetest-mods/inspector
[submodule "mods/sneak_glitch"]
path = mods/sneak_glitch
url = https://github.com/SmallJoker/sneak_glitch
[submodule "mods/mobs_animal"]
path = mods/mobs_animal
url = https://git.tchncs.de/Illuna-Minetest/mobs_animal
[submodule "mods/mobs_redo"]
path = mods/mobs_redo
url = https://git.tchncs.de/Illuna-Minetest/mobs_redo
[submodule "mods/irc"]
path = mods/irc
url = https://git.tchncs.de/Illuna-Minetest/irc
Minetest Game [minetest_game]
=============================
The main subgame for the Minetest engine
========================================
To use this subgame with the Minetest engine, insert this repository as
/games/minetest_game
The Minetest engine can be found in:
https://github.com/minetest/minetest/
Compatibility
--------------
The Minetest Game github master HEAD is generally compatible with the github
master HEAD of the Minetest engine.
Additionally, when the Minetest engine is tagged to be a certain version (eg.
0.4.10), Minetest Game is tagged with the version too.
When stable releases are made, Minetest Game is packaged and made available in
http://minetest.net/download
and in case the repository has grown too much, it may be reset. In that sense,
this is not a "real" git repository. (Package maintainers please note!)
Licensing
---------
See LICENSE.txt
name = Minetest Game
name = Illuna
Subproject commit 6661ec0b4060d62b358f93336ca1cabba8e8cf2e
Subproject commit b0101ba333c71c9c1eec850918159173e78b66f9
arrow_signs @ f180f724
Subproject commit f180f7246dec209c50004812a6d776d83aab6aad
Subproject commit 78067127510351651e0bf578d1556466da0bcb16
Subproject commit 9cdcdcfe6b9538c4f6daaa79c5e65f786f9577fa
Subproject commit 750d0f85fc7621552fb956abe61ace335411d0c4
Subproject commit a7534e938834c1a0322e49df796f613ca1f55880
Minetest Game mod: boats
========================
See license.txt for license information.
Authors of source code
----------------------
Originally by PilzAdam (MIT)
Various Minetest developers and contributors (MIT)
Authors of media (textures and model)
-------------------------------------
Textures: Zeg9 (CC BY-SA 3.0)
Model: thetoon and Zeg9 (CC BY-SA 3.0),
modified by PavelS(SokolovPavel) (CC BY-SA 3.0),
modified by sofar (CC BY-SA 3.0)
--
-- Helper functions
--
local function is_water(pos)
local nn = minetest.get_node(pos).name
return minetest.get_item_group(nn, "water") ~= 0
end
local function get_sign(i)
if i == 0 then
return 0
else
return i / math.abs(i)
end
end
local function get_velocity(v, yaw, y)
local x = -math.sin(yaw) * v
local z = math.cos(yaw) * v
return {x = x, y = y, z = z}
end
local function get_v(v)
return math.sqrt(v.x ^ 2 + v.z ^ 2)
end
--
-- Boat entity
--
local boat = {
physical = true,
-- Warning: Do not change the position of the collisionbox top surface,
-- lowering it causes the boat to fall through the world if underwater
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "boats_boat.obj",
textures = {"default_wood.png"},
driver = nil,
v = 0,
last_v = 0,
removed = false
}
function boat.on_rightclick(self, clicker)
if not clicker or not clicker:is_player() then
return
end
local name = clicker:get_player_name()
if self.driver and clicker == self.driver then
self.driver = nil
clicker:set_detach()
default.player_attached[name] = false
default.player_set_animation(clicker, "stand" , 30)
local pos = clicker:getpos()
pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
minetest.after(0.1, function()
clicker:setpos(pos)
end)
elseif not self.driver then
local attach = clicker:get_attach()
if attach and attach:get_luaentity() then
local luaentity = attach:get_luaentity()
if luaentity.driver then
luaentity.driver = nil
end
clicker:set_detach()
end
self.driver = clicker
clicker:set_attach(self.object, "",
{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
default.player_attached[name] = true
minetest.after(0.2, function()
default.player_set_animation(clicker, "sit" , 30)
end)
clicker:set_look_horizontal(self.object:getyaw())
end
end
function boat.on_activate(self, staticdata, dtime_s)
self.object:set_armor_groups({immortal = 1})
if staticdata then
self.v = tonumber(staticdata)
end
self.last_v = self.v
end
function boat.get_staticdata(self)
return tostring(self.v)
end
function boat.on_punch(self, puncher)
if not puncher or not puncher:is_player() or self.removed then
return
end
if self.driver and puncher == self.driver then
self.driver = nil
puncher:set_detach()
default.player_attached[puncher:get_player_name()] = false
end
if not self.driver then
self.removed = true
local inv = puncher:get_inventory()
if not minetest.setting_getbool("creative_mode")
or not inv:contains_item("main", "boats:boat") then
local leftover = inv:add_item("main", "boats:boat")
-- if no room in inventory add a replacement boat to the world
if not leftover:is_empty() then
minetest.add_item(self.object:getpos(), leftover)
end
end
-- delay remove to ensure player is detached
minetest.after(0.1, function()
self.object:remove()
end)
end
end
function boat.on_step(self, dtime)
self.v = get_v(self.object:getvelocity()) * get_sign(self.v)
if self.driver then
local ctrl = self.driver:get_player_control()
local yaw = self.object:getyaw()
if ctrl.up then
self.v = self.v + 0.1
elseif ctrl.down then
self.v = self.v - 0.1
end
if ctrl.left then
if self.v < 0 then
self.object:setyaw(yaw - (1 + dtime) * 0.03)
else
self.object:setyaw(yaw + (1 + dtime) * 0.03)
end
elseif ctrl.right then
if self.v < 0 then
self.object:setyaw(yaw + (1 + dtime) * 0.03)
else
self.object:setyaw(yaw - (1 + dtime) * 0.03)
end
end
end
local velo = self.object:getvelocity()
if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
self.object:setpos(self.object:getpos())
return
end
local s = get_sign(self.v)
self.v = self.v - 0.02 * s
if s ~= get_sign(self.v) then
self.object:setvelocity({x = 0, y = 0, z = 0})
self.v = 0
return
end
if math.abs(self.v) > 5 then
self.v = 5 * get_sign(self.v)
end
local p = self.object:getpos()
p.y = p.y - 0.5
local new_velo
local new_acce = {x = 0, y = 0, z = 0}
if not is_water(p) then
local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
if (not nodedef) or nodedef.walkable then
self.v = 0
new_acce = {x = 0, y = 1, z = 0}
else
new_acce = {x = 0, y = -9.8, z = 0}
end
new_velo = get_velocity(self.v, self.object:getyaw(),
self.object:getvelocity().y)
self.object:setpos(self.object:getpos())
else
p.y = p.y + 1
if is_water(p) then
local y = self.object:getvelocity().y
if y >= 5 then
y = 5
elseif y < 0 then
new_acce = {x = 0, y = 20, z = 0}
else
new_acce = {x = 0, y = 5, z = 0}
end
new_velo = get_velocity(self.v, self.object:getyaw(), y)
self.object:setpos(self.object:getpos())
else
new_acce = {x = 0, y = 0, z = 0}
if math.abs(self.object:getvelocity().y) < 1 then
local pos = self.object:getpos()
pos.y = math.floor(pos.y) + 0.5
self.object:setpos(pos)
new_velo = get_velocity(self.v, self.object:getyaw(), 0)
else
new_velo = get_velocity(self.v, self.object:getyaw(),
self.object:getvelocity().y)
self.object:setpos(self.object:getpos())
end
end
end
self.object:setvelocity(new_velo)
self.object:setacceleration(new_acce)
end
minetest.register_entity("boats:boat", boat)
minetest.register_craftitem("boats:boat", {
description = "Boat",
inventory_image = "boats_inventory.png",
wield_image = "boats_wield.png",
wield_scale = {x = 2, y = 2, z = 1},
liquids_pointable = true,
groups = {flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local node = minetest.get_node(under)
local udef = minetest.registered_nodes[node.name]
if udef and udef.on_rightclick and
not (placer and placer:get_player_control().sneak) then
return udef.on_rightclick(under, node, placer, itemstack,
pointed_thing) or itemstack
end
if pointed_thing.type ~= "node" then
return itemstack
end
if not is_water(pointed_thing.under) then
return itemstack
end
pointed_thing.under.y = pointed_thing.under.y + 0.5
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
if boat then
boat:setyaw(placer:get_look_horizontal())
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,
})
minetest.register_craft({
output = "boats:boat",
recipe = {
{"", "", "" },
{"group:wood", "", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
},
})
minetest.register_craft({
type = "fuel",
recipe = "boats:boat",
burntime = 20,
})
License of source code
----------------------
The MIT License (MIT)
Copyright (C) 2012-2016 PilzAdam
Copyright (C) 2012-2016 Various Minetest developers and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT
Licenses of media (textures and model)
--------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Copyright (C) 2012-2016 Zeg9
Copyright (C) 2012-2016 thetoon
Copyright (C) 2012-2016 PavelS(SokolovPavel)
Copyright (C) 2016 sofar (sofar@foo-projects.org)
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute
your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/3.0/
# Blender v2.76 (sub 11) OBJ File: 'boat.blend'
# www.blender.org
mtllib boat.mtl
o boats_boat
v -6.786140 -3.033999 -9.415440
v -6.786140 -1.967150 -9.415440
v -6.786140 -1.967150 8.793510
v -6.786140 -3.033999 8.793510
v 5.732520 -1.967150 -9.415440
v 5.732520 -3.033999 -9.415440
v 5.732520 -3.033999 8.793510
v 5.732520 -1.967150 8.793510
v -2.233900 -3.033999 -9.415440
v -2.233900 -1.967150 -9.415440
v -2.233900 -1.967150 8.793510
v -2.233900 -3.033999 8.793510
v 2.318340 -3.033999 -9.415440
v 2.318340 -1.967150 -9.415440
v 2.318340 -1.967150 8.793510
v 2.318340 -3.033999 8.793510
v -3.371960 -3.033999 8.793510
v -3.371960 -1.967150 8.793510
v -3.371960 -1.967150 -9.415440
v -3.371960 -3.033999 -9.415440
v 2.318340 0.276645 8.793510
v 1.180280 -1.967150 8.793510
v 5.732520 0.276645 8.793510
v 5.732520 1.039180 8.793510
v 6.870580 0.276645 8.793510
v 6.870580 -1.967150 8.793510
v 2.318340 1.039180 8.793510
v 1.180280 0.276645 8.793510
v 1.180280 1.039180 8.793510
v 1.180280 -3.033999 8.793510
v -2.233900 0.276645 8.793510
v -3.371960 0.276645 8.793510
v -2.233900 1.039180 8.793510
v -3.371960 1.039180 8.793510
v -6.786140 0.276645 8.793510
v -7.786200 0.276645 8.793510
v -7.786200 -1.967150 8.793510
v -6.786140 1.039180 8.793510
v 1.180280 -1.967150 -9.415440
v 1.180280 -3.033999 -9.415440
v 2.318340 0.276645 -9.415440
v 1.180280 0.276645 -9.415440
v 2.318340 1.039180 -9.415440
v 5.732520 0.276645 -9.415440
v 6.870580 -1.967150 -9.415440
v 5.732520 1.039180 -9.415440
v 6.870580 0.276645 -9.415440
v 0.042220 1.039180 -9.415440
v 1.180280 1.039180 -9.415440
v 0.042220 -1.967150 -9.415440
v -1.095840 -1.967150 -9.415440
v -2.233900 0.276645 -9.415440
v -3.371960 0.276645 -9.415440
v -2.233900 1.039180 -9.415440
v -1.095840 1.039180 -9.415440
v -3.371960 1.039180 -9.415440
v -6.786140 0.276645 -9.415440
v -6.786140 1.039180 -9.415440
v -7.786200 -1.967150 -9.415440
v -7.786200 0.276645 -9.415440
v -1.095840 0.156645 -12.044100
v -1.095840 -4.601110 -9.415440
v -1.095840 1.039181 -10.802900
v -1.095840 2.868579 -10.802900
v -1.095840 2.868580 -7.883420
v -1.095840 3.746069 -12.034100
v -1.095840 3.746070 -7.883420
v -1.095840 0.156645 -14.294900
v -1.095840 -4.601110 -14.284900
v 0.042220 -4.601110 -14.284900
v 0.042220 -4.601110 -9.415440
v 0.042220 1.039181 -10.802900
v 0.042220 0.156645 -12.044100
v 0.042220 2.868579 -10.802900
v 0.042220 0.156645 -14.294900
v 0.042220 3.746069 -12.034100
v 0.042220 3.746070 -7.883420
v 0.042220 2.868580 -7.883420
v -1.096322 -3.033999 -9.415440
v 0.044046 -3.035397 -9.415440
vt 1.000000 0.187500
vt -1.000000 0.312500
vt 1.000000 0.312500
vt 0.687500 1.000000
vt 0.500000 0.875000
vt 0.500000 0.625000
vt -1.000000 0.062500
vt 1.000000 0.062500
vt 1.000000 -0.000000
vt -1.000000 0.125000
vt 1.000000 0.125000
vt 0.437500 0.125000
vt 0.312500 0.500000
vt 0.312500 0.125000
vt 1.000000 0.625000
vt -1.000000 0.500000
vt 1.000000 0.500000
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vt 1.000000 0.812500
vt -1.000000 0.937500
vt -1.000000 0.812500
vt 0.812500 0.687500
vt 1.187500 0.687500
vt 0.812500 0.312500
vt 1.000000 0.562500
vt 0.312500 0.437500
vt 1.000000 0.437500
vt 1.000000 0.750000
vt -1.000000 0.875000
vt -1.000000 0.750000
vt -1.000000 1.000000
vt 1.000000 1.000000
vt 0.437500 0.625000
vt 0.562500 0.437500
vt 0.562500 0.625000
vt -1.000000 0.437500
vt -1.000000 0.000000
vt 0.500000 0.062500
vt 0.375000 0.750000
vt 0.500000 0.750000
vt -1.000000 0.250000
vt -1.000000 0.687500
vt 1.000000 0.687500
vt 0.625000 0.375000
vt 1.000000 0.375000
vt 1.000000 0.250000
vt 1.000000 0.937500
vt 0.437500 0.812500
vt 0.312500 0.312500
vt 0.312500 0.812500
vt 0.437500 0.312500
vt 0.437500 0.437500
vt 0.687500 0.812500
vt 0.000000 0.687500
vt 0.000000 0.812500
vt -1.000000 0.562500
vt 0.875000 0.812500
vt 0.875000 0.687500
vt 0.250000 0.312500
vt 0.562500 0.187500
vt 0.250000 0.187500
vt -1.000000 0.187500
vt 0.312500 0.625000
vt 0.312500 0.187500
vt 0.312500 -0.187500
vt 1.000000 -0.187500
vt 0.687500 0.500000
vt -0.000000 1.000000
vt 0.000000 0.875000
vt 0.437500 0.500000
vt -1.000000 0.625000
vt 0.812500 0.187500
vt 1.187500 0.187500
vt 1.187500 0.312500
vt 1.312500 0.312500
vt 1.312500 0.687500
vt 0.687500 0.187500
vt 0.687500 0.312500
vt 1.187500 0.812500
vt 0.812500 0.812500
vt 0.187500 0.312500
vt 0.312500 0.687500
vt 0.687500 0.687500
vt -0.187500 0.187500
vt 0.187500 0.187500
vt -0.312500 0.687500
vt -0.312500 0.312500
vt 0.187500 0.812500
vt -0.187500 0.812500
vt 0.437500 0.687500
vt 0.437500 0.187500
vt 0.562500 0.812500
vt 0.562500 0.687500
vt 0.312500 0.562500
vt 1.000000 0.875000
vt 0.375000 0.062500
vt -1.000000 0.375000
vt 0.625000 0.500000
vt 0.875000 0.562500
vt 0.937500 0.812500
vt 0.937500 0.687500
vt 0.875000 0.937500
vt 0.562500 0.312500
vn -1.000000 0.000000 0.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 0.000000 1.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 0.000000
vn 0.000000 1.000000 0.000000
vn 0.000000 -0.002100 -1.000000
vn 0.001200 -1.000000 0.000000
vn 0.000000 0.002800 -1.000000
vn -0.001200 -1.000000 0.000200
g boats_boat_boats_boat_None
usemtl None
s off
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f 31/80/3 32/26/3 18/24/3
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f 35/76/3 37/78/3 3/25/3
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f 51/66/1 55/65/1 63/6/1
f 68/17/1 69/68/1 61/69/1
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f 64/5/1 67/70/1 66/4/1
f 76/55/6 66/85/6 67/56/6
f 47/17/2 25/16/2 26/10/2
f 5/16/5 45/99/5 26/47/5
f 55/60/6 54/101/6 33/58/6
f 33/58/6 29/22/6 48/59/6
f 48/59/6 72/102/6 63/103/6
f 29/22/6 49/104/6 48/59/6
f 48/59/6 63/103/6 55/60/6
f 29/38/2 28/2/2 42/3/2
f 32/44/6 31/23/6 52/21/6
f 58/15/6 38/73/6 34/33/6
f 27/7/6 24/38/6 46/29/6
f 73/61/6 75/105/6 68/62/6
f 21/58/6 41/27/6 42/29/6
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mods/boats/textures/boats_inventory.png

851 B

mods/boats/textures/boats_wield.png

546 B

default
wool
dye
-- This mod cutted out from ethereal: https://github.com/tenplus1/ethereal
--
minetest.register_craft({
output = "bonemeal:bonemeal 4",
recipe = {
{'default:bone'},
{'default:mese_crystal_fragment'},
}
})
minetest.register_craft( {
type = "shapeless",
output = "dye:white 2",
recipe = {"default:bonemeal"},
})
local plants = {
"flowers:dandelion_white",
"flowers:dandelion_yellow",
"flowers:geranium",
"flowers:rose",
"flowers:tulip",
"flowers:viola",
}
local crops = {
{"farming:cotton_", 8},
{"farming:wheat_", 8},
{"farming:tomato_", 8},
{"farming:corn_", 8},
{"farming:melon_", 8},
{"farming:pumpkin_", 8},
{"farming:beanpole_", 5},
{"farming:blueberry_", 4},
{"farming:raspberry_", 4},
{"farming:carrot_", 8},
{"farming:cocoa_", 3},
{"farming:coffee_", 5},
{"farming:cucumber_", 4},
{"farming:potato_", 4},
{"farming:grapes_", 8},
{"farming:rhubarb_", 3},
{"farming:barley_", 7},
}
-- check if sapling has enough height room to grow
local function enough_height(pos, height)
local nod = minetest.line_of_sight(
{x = pos.x, y = pos.y + 1, z = pos.z},
{x = pos.x, y = pos.y + height, z = pos.z})
if not nod then
return false -- obstructed
else
return true -- can grow
end
end
-- growing routine
local function growth(pointed_thing)
local pos = pointed_thing.under
local node = minetest.get_node(pos)
if node.name == "ignore" then
return
end
minetest.add_particlespawner({
amount = 4,
time = 0.15,
minpos = pos,
maxpos = pos,
minvel = {x = -1, y = 2, z = -1},
maxvel = {x = 1, y = 4, z = 1},
minacc = {x = -1, y = -1, z = -1},
maxacc = {x = 1, y = 1, z = 1},
minexptime = 1,
maxexptime = 1,
minsize = 1,
maxsize = 3,
texture = "bonemeal_particle.png",
})
-- 50/50 chance of growing a sapling
if minetest.get_item_group(node.name, "sapling") > 0 then
if math.random(1, 2) == 1 then
return
end
local under = minetest.get_node({
x = pos.x,
y = pos.y - 1,
z = pos.z
})
local height = minetest.registered_nodes[node.name].grown_height
-- do we have enough height to grow sapling into tree?
if height and not enough_height(pos, height) then
return
end
-- check for soil under sapling
if minetest.get_item_group(under.name, "soil") == 0 then
return
end
-- grow default tree
if node.name == "default:sapling"
and enough_height(pos, 7) then
default.grow_new_apple_tree(pos)
elseif node.name == "default:junglesapling"
and enough_height(pos, 15) then
default.grow_new_jungle_tree(pos)
elseif node.name == "default:pine_sapling"
and enough_height(pos, 11) then
if minetest.find_node_near(pos, 1,
{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
default.grow_new_snowy_pine_tree(pos)
else
default.grow_new_pine_tree(pos)
end
elseif node.name == "default:acacia_sapling"
and under.name == "default:sand" then
default.grow_new_acacia_tree(pos)
elseif node.name == "default:aspen_sapling"
and enough_height(pos, 11) then
default.grow_new_aspen_tree(pos)
end
return
end
local stage = ""
-- grow registered crops
for n = 1, #crops do
if string.find(node.name, crops[n][1]) then
stage = tonumber( node.name:split("_")[2] )
stage = math.min(stage + math.random(1, 4), crops[n][2])
minetest.set_node(pos, {name = crops[n][1] .. stage})
return
end
end
-- grow grass and flowers
if minetest.get_item_group(node.name, "soil") > 0 then
local dirt = minetest.find_nodes_in_area_under_air(
{x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
{x = pos.x + 2, y = pos.y + 1, z = pos.z + 2},
{"group:soil"})
for _,n in pairs(dirt) do
local pos2 = n
pos2.y = pos2.y + 1
if math.random(0, 5) > 3 then
minetest.swap_node(pos2,
{name = plants[math.random(1, #plants)]})
else
if node.name == "default:dirt_with_dry_grass" then
minetest.swap_node(pos2,
{name = "default:dry_grass_" .. math.random(1, 5)})
else
minetest.swap_node(pos2,
{name = "default:grass_" .. math.random(1, 5)})
end
end
end
end
end
-- bonemeal item
minetest.register_craftitem("bonemeal:bonemeal", {
description = "Bone Meal",
inventory_image = "bonemeal.png",
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
-- Check if node protected
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
return
end
if not minetest.setting_getbool("creative_mode") then
local item = user:get_wielded_item()
item:take_item()
user:set_wielded_item(item)
end
growth(pointed_thing)
itemstack:take_item()
return itemstack
end
end,
})
mods/bonemeal/textures/bonemeal.png

186 B