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Zadrog Pzvotrügen
minetest_game
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0feed93d9e89505f6f23fe885f1f00cd50edecd8
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5
loud_walking
master
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protected
stable-0.4
technicworld
technicworld-5.0-dev
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17
0.4.12
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cherry-pick 3661cb61e37ee6b7a8818f7a28e9102fb0674e54..79dbafc13b256a38c13d7abd2ea7af0f50e64394
Default: Eliminate redundant 'get modpath' calls
Default, stairs, doors: Vary wood flammable and choppy group values
Add search on enter press to creative inventory
update submodule illuna
Flowers: Add missing aliases for mushrooms from the mushroom mod
update submodule columnia
update submodule caverealms
Fire: Use 'enable fire' setting instead of 'disable fire'
Default: Improve fences inventory/wield images
Default/trees: Faster 'is snow nearby' function
Default: Optimise and simplify leafdecay ABM, remove cache
update submodule columnia, pkarcs
add submodule columnia
update submodule pkarcs
add submodule pkarcs
update submodule illuna
Add labels to ABMs
Changed snow nodebox to 'walkable = false'
Tnt: Limit blown up dropped stacks to stack_max
Use minetest instead of core namespace, discourage via luacheck
Let Travis-CI automatically run luacheck on the game
update submodule farming
Screwdriver: disallow rotation with `on_rotate = false`
Doors: Allow the screwdriver to rotate doors around y-axis.
update .gitlab-ci.yml
TNT: Fix bug with huge stacks
Doors: Trim open fence gate collision box
replace submodule mobs_monster with our forked one
update submodule illuna
update submodule illuna
update/fix wooden trapdoor recipe
update submodule illuna
update submodule illuna
merge upstream
update submodule illuna
Doors: Fix potential crashes, code improvements
Bones: Improve bones textures
update submodule wardrobe
update submodule bows
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