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Created with Raphaël 2.2.01Sep29Aug2725222120151311985432131Jul292827262423201918161513109753129Jun272625232221171514109854131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec201312cherry-pick 3661cb61e37ee6b7a8818f7a28e9102fb0674e54..79dbafc13b256a38c13d7abd2ea7af0f50e64394Default: Eliminate redundant 'get modpath' callsDefault, stairs, doors: Vary wood flammable and choppy group valuesAdd search on enter press to creative inventoryupdate submodule illunaFlowers: Add missing aliases for mushrooms from the mushroom modupdate submodule columniaupdate submodule caverealmsFire: Use 'enable fire' setting instead of 'disable fire'Default: Improve fences inventory/wield imagesDefault/trees: Faster 'is snow nearby' functionDefault: Optimise and simplify leafdecay ABM, remove cacheupdate submodule columnia, pkarcsadd submodule columniaupdate submodule pkarcsadd submodule pkarcsupdate submodule illunaAdd labels to ABMsChanged snow nodebox to 'walkable = false'Tnt: Limit blown up dropped stacks to stack_maxUse minetest instead of core namespace, discourage via luacheckLet Travis-CI automatically run luacheck on the gameupdate submodule farmingScrewdriver: disallow rotation with `on_rotate = false`Doors: Allow the screwdriver to rotate doors around y-axis.update .gitlab-ci.ymlTNT: Fix bug with huge stacksDoors: Trim open fence gate collision boxreplace submodule mobs_monster with our forked oneupdate submodule illunaupdate submodule illunaupdate/fix wooden trapdoor recipeupdate submodule illunaupdate submodule illunamerge upstreamupdate submodule illunaDoors: Fix potential crashes, code improvementsBones: Improve bones texturesupdate submodule wardrobeupdate submodule bows
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