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Zadrog Pzvotrügen
minetest_game
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22dd46dcc600360648ecbbabb9f23bb1f3ee8ac7
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Branches
5
loud_walking
master
default
protected
stable-0.4
technicworld
technicworld-5.0-dev
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17
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7
0.4.6
0.4.5
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0.4.3
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0.4.dev-20120606
0.4.dev-20120603
0.4.dev-20120408
0.4.dev-20120326
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Created with Raphaël 2.2.0
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Default: Fix rotation errors for mapgen aspen and sapling jungletree
Doors: Allow schematic placement of wooden doors.
Creative: Code cleaning + Fix items moving in virtual inventory
Changes to Screwdriver to add new drivers.
Fire: Speed up fire spread and burn out
Beds: priv/griefing fixes.
Books: Add support for multiple pages
Allow for shift+clicking inventory from bones
Doors: Allow falling nodes to fall onto doors.
Create API for registration of fence gate.
added illuna and death_message to submodules
added boats mod as submodule
Merge https://github.com/minetest/minetest_game
Revert "Convert fences to NDT_CONNECTED."
Rename argument to priv check
Walls: Don't connect to group:cracky
Allow digging of protected doors with "protection_bypass"
Re-export character.b3d without texture linkage.
Allow both sides of the bed to be digged up.
Add steel door/trapdoor sounds.
Default: Colourise desert cobble to be consistent with desert stone
Doors: Update glass door item textures to new design
Fencegate: prevent y-fighting at top.
Fire: Optimize spreading ABM.
Add flint and flint-and-steel
added alias for default:ladder
removed obsolet timer
clean tnt/init.lua (removed merge comment by git)
test
Clean up door tops if fire destroys bottom.
Fix bug rotating unknown node
Dye: Add global table of dye names and descriptions
Dye: Make pink dye mixable
Add "protection_bypass" priv.
Basic stone walls, using NDT_CONNECTED.
Add a simple, but stylish fence gate.
Convert fences to NDT_CONNECTED.
Change steel ladder sounds + fix/add missing recipes
Add an on_burn callback.
Beds: Fix code style issues
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