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  • loud_walking
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  • technicworld
  • technicworld-5.0-dev
  • 0.4.12
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  • 0.4.dev-20120606
  • 0.4.dev-20120603
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Created with Raphaël 2.2.027Jul2423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug21725Jul242213986525Jun20May12Apr17Feb12716Jan1122Dec141186330Nov291798743215Oct28Sep66Aug228Jul271119Jun181312326May252421201918214Apr121028Mar242321201918171693124Feb128626Jan15765431Dec29282722181716151210128Nov272625242321201812119642131Oct292893Sep12Aug26Jul252423212020Jun17169854320May8Apr764131Mar3029282726Default/mapgen: Disable nyancats in singlenode mapgenFlowers: Keep mushrooms above water levelDefault: Add improved mgv5/mgv7 tree schematicsStairs: Register acacia wood stair and slabFlowers: Add mushrooms to mgv6Default: Add biome API tree schematics and enable growing by sapling ABMsFix not_in_creative_inventoryGrant multiple tiles on stairs modelAdd mushroomsBetter default stone normalmap, sharpened a bitAdd new texture for leaves, jungle leaves and style simpleDefault: New ice texture by Gambit and asl97Default: Add savanna nodes, textures, crafting and fuelsAdd some normalmaps with heightmap in alpha channelImproved diamond block texture (from #548)Improved stairs model, v2Improved stairs modelConvert stairs in meshnodeDefault/trees: Add checks for air/ignore/needles to pinetree trunkDefault/mapgen: Add missing spacesAdd the listring functionality https://github.com/minetest/minetest/commit/c977fbd9288d0e80019554411a2f1885f7760568Fix node placing sound being heard on left channel onlyFix is_ground_content settings for nodesFix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")Improved Iron Bar textureBucket: Register river water bucket, add textureAdd patch files to gitignoreword-wrap book textDefault/functions: Fix cactus growing by rotation again. Cleanup codeMake books writableAdd gunpowder trailsDefault/functions: Fix cacti not growing when rotation is 1-3Default/nodes: Match river_water post_effect_colour hue to that of new textureRemove deprecated ore generation codeImproved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flowerSimplified flowers' registration - Created a new local function to register flowersImprove water post effect colorDefault: New obsidian brick texture. Add river water texturesDefault: New sandstone brick textureMake some common nodes let light pass through
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