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Created with Raphaël 2.2.016Jul1513109753129Jun272625232221171514109854131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug21725Jul2422139865merge upstream commit: TNT: When disabled leave some useful functionality enabledmerge upstream commit: Game_api.txt: Add position table referencemerge upstream commit: Game_api.txt: Add API information for sethome functionsmerge upstream commit: Default/mapgen: Simplify iron ore registrationsmerge upstream commit: Default/mapgen: Add ores above y = 1024merge upstream commit: Default/mapgen: Clean up ore registrationsmerge upstream commit: Bucket: Correct liquid placing in protected areasmerge upstream commit: Tidy sethome code, add global functions, round coords to 1 decimalmerge upstream commit: Flowers: Make waterlily floodablemerge upstream commit: Doors: Remove use_texture_alpha from door definitionmerge upstream commit: Wool: Use adv- and optipng to optimise texture filesmerge upstream commit: Wool: Clean up codemerge upstream commit: Doors: Add dedicated sounds for glass doorsmerge upstream commit: Default: New aspen tree schematicsmerge upstream commit: Default: Enable crafting of mese crystal fragments into mese crystalmerge upstream commit: Default: Craft locked chest from chest plus steel ingotmerge upstream commit: Stairs: Code cleanup, fix various errorsmerge upstream commit: Stairs: Register stone / desert stone / sandstone / obsidian blocksmerge upstream commit: Gitignore: Update to ignore additional ide/editorsmerge upstream commit: Default: Add stone / desert stone / sandstone / obsidian blocksmerge upstream commit: Stairs: Stair recipe returns 8 stairs not 6Doors: Make door groups consistent with corresponding materialsBeds: Only register respawn callbacks if respawn is enabledClean up fire ABM parameters.Stop shadowing upvalues and definitions.Remove unused and clean up missused variable-value assignments.add horses to submodulesdefault: get darkage modpath to ensure basalt is availabledefault: flowing lava can cool down to basaltupdate submodule farming, worldeditBeds: Save respawn position when entering bed, only read bed spawns onceDoors: Fix missing node parameter passingBones: New texturesDoors: Fix trapdoor crash on can_dig with nil-player (e.g. minetest.dig_node)Default/trees: Faster way to detect snow around pine saplingsDoors: Remove unnecessary node lookupsAlways return the leftover ItemStack for on_place and on_rightclickTNT: Add missing 'then'Bucket: Allow liquid placed against unknown nodes instead of aborting abnormallyBucket: Prevent crashing when placing liquid against a buildable node into an unknown node
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