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Zadrog Pzvotrügen
minetest_game
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36d18cb16163405234f92d17897b66d12487476a
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Branches
5
loud_walking
master
default
protected
stable-0.4
technicworld
technicworld-5.0-dev
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17
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7
0.4.6
0.4.5
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0.4.3
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0.4.dev-20120606
0.4.dev-20120603
0.4.dev-20120408
0.4.dev-20120326
22 results
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Created with Raphaël 2.2.0
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merge upstream commit: TNT: When disabled leave some useful functionality enabled
merge upstream commit: Game_api.txt: Add position table reference
merge upstream commit: Game_api.txt: Add API information for sethome functions
merge upstream commit: Default/mapgen: Simplify iron ore registrations
merge upstream commit: Default/mapgen: Add ores above y = 1024
merge upstream commit: Default/mapgen: Clean up ore registrations
merge upstream commit: Bucket: Correct liquid placing in protected areas
merge upstream commit: Tidy sethome code, add global functions, round coords to 1 decimal
merge upstream commit: Flowers: Make waterlily floodable
merge upstream commit: Doors: Remove use_texture_alpha from door definition
merge upstream commit: Wool: Use adv- and optipng to optimise texture files
merge upstream commit: Wool: Clean up code
merge upstream commit: Doors: Add dedicated sounds for glass doors
merge upstream commit: Default: New aspen tree schematics
merge upstream commit: Default: Enable crafting of mese crystal fragments into mese crystal
merge upstream commit: Default: Craft locked chest from chest plus steel ingot
merge upstream commit: Stairs: Code cleanup, fix various errors
merge upstream commit: Stairs: Register stone / desert stone / sandstone / obsidian blocks
merge upstream commit: Gitignore: Update to ignore additional ide/editors
merge upstream commit: Default: Add stone / desert stone / sandstone / obsidian blocks
merge upstream commit: Stairs: Stair recipe returns 8 stairs not 6
Doors: Make door groups consistent with corresponding materials
Beds: Only register respawn callbacks if respawn is enabled
Clean up fire ABM parameters.
Stop shadowing upvalues and definitions.
Remove unused and clean up missused variable-value assignments.
add horses to submodules
default: get darkage modpath to ensure basalt is available
default: flowing lava can cool down to basalt
update submodule farming, worldedit
Beds: Save respawn position when entering bed, only read bed spawns once
Doors: Fix missing node parameter passing
Bones: New textures
Doors: Fix trapdoor crash on can_dig with nil-player (e.g. minetest.dig_node)
Default/trees: Faster way to detect snow around pine saplings
Doors: Remove unnecessary node lookups
Always return the leftover ItemStack for on_place and on_rightclick
TNT: Add missing 'then'
Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally
Bucket: Prevent crashing when placing liquid against a buildable node into an unknown node
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