Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • loud_walking
  • master default protected
  • stable-0.4
  • technicworld
  • technicworld-5.0-dev
  • 0.4.12
  • 0.4.11
  • 0.4.10
  • 0.4.9
  • 0.4.8
  • 0.4.7
  • 0.4.6
  • 0.4.5
  • 0.4.4
  • 0.4.3
  • 0.4.2-rc1
  • 0.4.0
  • 0.4.1
  • 0.4.dev-20120606
  • 0.4.dev-20120603
  • 0.4.dev-20120408
  • 0.4.dev-20120326
22 results
Created with Raphaël 2.2.022Jun21171514109854131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug21725Jul242213986525Jun20May12Apr17Feb12716Jan1122Dec141186330Nov291798743215Oct28Sep66Aug228Jul271119Jun18cherry-pick from github.com/minetest/minetest_game> Farming: allow LBM's for other mods as well.cherry-pick from github.com/minetest/minetest_game> Fire: Ignite tnt, gunpowder, permanent flame above coalblockcherry-pick from github.com/minetest/minetest_game> Doors: Pass pointed_thing to on_rightclick() callbackcherry-pick from github.com/minetest/minetest_game> Default: Bookshelf has 2 openings instead of 4cherry-pick from github.com/minetest/minetest_game> Fire: move fire node removal out of ABM.Stairs: Stair recipe returns 8 stairs not 6Default: Fix character model uv-mappingDefault: Remove mortar from stone brick, desert stone brickFlowers: Fix misaligned waterlily textureDoors: Clean up nodedef usageFarming: Add negative fall_damage_add_percent to strawDefault: Make brick and plank nodes rotatableupdate submodule bagsupdate submodule ctravelnetCreative: Add missing 'formspec_escape' to fix bugBoats: Raise collisionbox top surface to fix boat behaviourStairs: Add mossy cobble slab and stairupdate submodule mobs_animalupdate submodule hudbars, mobs_monster, mobs_redoadd forked bags mod to submodulesremove old bags modupdate submodule illuna, mobs_redoadd ctravelnet to submodulesupdate submodule wardrobeadd wardrobe to submodulesupdate submodule illunaupdate submdoule illunaupdate submodule darkage, mobs_redoMapgen: Add biome fields for riverbed node and depthupdate submdoule illuna and mobs_redoupdate submodule wine, darkageFarming: allow LBM's for other mods as well.Fire: Ignite tnt, gunpowder, permanent flame above coalblockreplace default crafting_guide in initial stuffupdate submodule xdecorupdate submodule caverealmsadd caverealms to submoduleschange pick_diamond speed and make it group 3 againupdate submodulesupdate submodules
Loading