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Created with Raphaël 2.2.030Jul2928262322211682129Jun28252216151486327May262524232221201815137128Apr262723201211230Mar292827262522201918171615141312111097654328Feb2725211210832131Jan2827262522201915141312111211107632125Dec2421191716151312111098765432130Nov28272827262523222120191814109876542131Oct3029282726252423181716151211108654321fix mergeconflictsupdate submodule geomoriaupdate submodule homedecor_modpackreadd (and update) submodules mg_villages+handle_schematicsupdate submodule unifieddyesDefault: Correct dimensions of default_clay_brick.png (#1858)TNT: Only burn visually connected powder (#1857)Default: Increase the maximum level of the diamond axe to 3 (#1854)merge upstream :cat2:update submodule illuna_etherealupdate submdoule hudbarsupdate illuna notes in random_messagesDefault: Reexport the player model (#1848)experience: store data in own folderupdate submodule illuna_extrasinitial add experienceImprove node descriptions (#1834)Creative: Prevent unauthorized item access (#1840)Correct farming/stairs dependency (#1838)Floatland biomes: Update due to mgv7 biomerepeat optionPlayer model: Remove vertical 1 node offsetDefault: Expose the formspec getter functions (#1783)Crafting: Remove duplicate reversed recipes (#1777)Stairs: Add tin block stairs and slabSaplings: Reduce grow time to ABM equivalentStairs: Add inner and outer corner stairsMapgen: Completely separate mgv6 ore registrationsAdd backface_culling to open chests and fencegatesTNT: Track TNT owner in metadata for protection modsCarts: Do not connect rails with gunpowder (#1812)update initial stuffupdate submodule illunaFlowers: More flowersStairs: Add backface culling to stair meshescorrect tpr mod nameloud_walkingloud_walkingadd submodule areasadd submodule teleport-requestupdate submodule loud_walkingupdate submodule illunaupdate submodule illuna
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