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Created with Raphaël 2.2.031Oct302928272625242318171615121110865432130Sep29282725242322181514108765432129Aug2725222120151311985432131Jul292827262423201918161513109753129Jun272625232221171514109854131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429OctAdd fuel slot to furnace listringAdd icon overlay to shelf inventory slotsDefault: Remove unnecessary leaf 'visual scale'Default: Remove 'player falling damage' soundupdate submodule dragonsmerge upstreamupdate submodule bowsdrop technic_chests, add technic and protectorupdate submodule halloween_mobsDefault: Add bush stem and leaves nodesupdate submodule mobs_redoupdate submodule dragonsupdate submodule dragonsDefault: Remove alpha channel from acacia tree texturesgame_api.txt: Add new metal sounds func.Fire: Reduce volume of flint and steel soundDefault: Update and set volume of damage soundsMake flammable: Flowers, grasses and several crafitemsChange many metal nodes to use default metal soundsDefault: Add metal sound table function and metal soundsmerge branch 'master' into 'master' :cat:update submodule dragonsupdate submodule mobs_monsterreplace submodule mobs_monsterupdate submodule darkageupdate submodule mobs_animalupdate submodule mobs_monsterupdate submodule mobs_redoFire: Add flint and steel soundDefault: Add damage and falling damage soundsadd submodule halloween_mobsupdate submodule darkageupdate submodule darkageDefault: Destroy flammable items when in fire or lavatnt: add group gunpowder to gunpowderupdate submodule darkageDefault: Fix 'leaves simple', 'jungleleaves simple' texturesadd mod smartshopdoors: update wooden trapdoor recipeMerge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game
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