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  • loud_walking
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Created with Raphaël 2.2.026Apr231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug21725Jul242213986525Jun20May12Apr17Feb12716Jan1122Dec141186330Nov291798743215Oct28Sep66Aug228Jul271119Jun181312326May252421201918214Apr121028Mar242321201918171693124Feb128626Jan15765431Dec29282722181716151210128Nov272625TNT: self-start boom removal timer.TNT: make tnt:burning a falling node.TNT: randomly vary ejecting velocityTNT: Damage mobs, knock back playersTNT: Whitespace cleanupTNT: Add on_blast to all nodes with an inventoryFarming: Add quiet sounds to seedsFlowers: Fix waterlily node's duplication with stack of 1Default: New heart textureFire: Higher chance of removing flammable nodesFlowers: Make flower spread a public function to enable overrideDoors: Use LBM instead of ABM to convert doors.Default: Create 'grass', 'dry_grass' groups, use in dirt conversion ABMCharacter: Fix boat leg wobble.Boats: Increase maximum velocity to 5n/sFlowers: Tweak flower and mushroom spreadingChange how dirt turns to dirt_with_(something)Remove "grass under snow" from default:dirt_with_snow in darkness.Call nodeupdate on the entire blast zoneLimit entity speed to 250m/s.TNT: Move timer start to on_create() for burning nodes.TNT: Fix up nil derefsFix API docs after various changes.Restructure code to only check `def` once.Calculate blast intensity at all locations.TNT: Limit amount of stacks ejected.TNT: Chain reactionTNT particles: use drops list smartlyTNT: Spacing / codestyle fixesMake TNT faster by using `VoxelManip()` for removing nodes.Fix TNT mod calculate blast intensity.Add TNT API.TNT: add some depth to the explosion effectMake TNT a bit more fun.Allow the on_blast API to pass an itemstack.Remove composed shelf side.Books: Split text per page relatively to number of linesFlowers: Fix itemstack when waterlily is placeddefault: Strengthen obsidian glass Remove group 'oddly_breakable_by_hand'removed boats again and added the wanted one to submodules
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