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Created with Raphaël 2.2.05Aug432131Jul292827262423201918161513109753129Jun272625232221171514109854131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov2923Doors: Allow the screwdriver to rotate doors around y-axis.update .gitlab-ci.ymlTNT: Fix bug with huge stacksDoors: Trim open fence gate collision boxreplace submodule mobs_monster with our forked oneupdate submodule illunaupdate submodule illunaupdate/fix wooden trapdoor recipeupdate submodule illunaupdate submodule illunamerge upstreamupdate submodule illunaDoors: Fix potential crashes, code improvementsBones: Improve bones texturesupdate submodule wardrobeupdate submodule bowsupdate submodule wardrobeupdate submodule wardrobegive_initial_stuff: add wooden bow and arrowsupdate submodule bowsadd mod bows to submodulesBeds, boats: Replace deprecated get_look_yaw/set_look_yawDefault: Prevent placing sapling if grown tree intersects protectionBones: Ability to change bones mode. Tidy up codeupdate submodule hudbarsupdate submodule mobs_redo, 3d_armor, mobs_monsterFlowers: Fix waterlily on-place itemstack codeDoors: Fix orientations of trapdoor texturesupdate game name to illunaupdate submodule plantlife_modpackgitlab-ci: checkout submodules before running luacupdate submodule plantlife_modpackNyancat: Fix texture namesDefault/trees: Update to 'get_mapgen_setting()'Doors: Fix trapdoor on_blastDoors: Same naming for trapdoors as for doorsMove nyancats into a separate modupdate readmeadd .gitlab-ci.yml merge upstream: Doors: Make door groups consistent with corresponding materials
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