Forked from
Illuna-Minetest / minetest_game
Source project has a limited visibility.
paramat
authored
Use 'player damage' sound for both damage and falling damage. Gains for damage sounds are set in the engine, however we cannot change those gains as other subgames already use damage sounds based on those gains. Sound has been re-edited from source and normalised to 0 dB for maximum volume, which is only just enough because gain is fixed at 0.5 in the engine.
Name | Last commit | Last update |
---|