Commit eec023f4 authored by SmallJoker's avatar SmallJoker
Browse files

Donation box, a better saving, serval updates

parent f846f562
......@@ -3,7 +3,7 @@
--License: WTFPL
local file_path = minetest.get_worldpath() .. "/bitchange_bank_currency"
local exchange_worth = 12 -- default worth in "money" for 10 MineCoins, change if not okay
local exchange_worth = 8 -- default worth in "money" for 10 MineCoins, change if not okay
local bank = {}
local changes_made = false
......@@ -60,7 +60,7 @@ local function get_bank_formspec(number, pos)
-- owner
formspec = ("size[8,9;]"..
"label[0,0;Bank]"..
"label[1,0.5;Current MineCoin and MineGelt reserve: (Editable by owner)]"..
"label[1,0.5;Current MineCoin and MineGeld reserve: (Editable by owner)]"..
"list["..name..";coins;0,1;8,3;]"..
"list[current_player;main;0,5;8,4;]")
end
......@@ -210,4 +210,4 @@ minetest.register_node("bitchange:bank", {
end
return 0
end,
})
})
\ No newline at end of file
......@@ -7,6 +7,7 @@ bitchange_enable_exchangeshop = true
bitchange_enable_moneychanger = true
bitchange_enable_warehouse = false
bitchange_enable_toolrepair = true
bitchange_enable_donationbox = true
-- Set this variable to false if you have a supported currency enabled
-- and if you want to disable the exchanging/converting point - the bank
......
--Created by Krock for the BitChange mod
--License: WTFPL
minetest.register_node("bitchange:donationbox", {
description = "Donation box",
tiles = {"default_wood.png"},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy=2, oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.25,-0.5,-0.4375,0.25,-0.375,0.425}, --NodeBox1
{0.25,-0.5,-0.4375,0.425,0.25,0.425}, --NodeBox2
{-0.4375,-0.5,-0.4375,-0.25,0.25,0.425}, --NodeBox3
{-0.3125,-0.5,-0.4375,0.25,0.0625,-0.25}, --NodeBox4
{-0.25,-0.5,0.25,0.25,0.25,0.425}, --NodeBox5
{-0.5,0.25,-0.5,0.5,0.375,0.5}, --NodeBox6
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.4,-0.5,-0.4,0.4,0.35,0.4},
},
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Donation box (constructing)")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 4*2)
end,
after_place_node = function(pos, placer, itemstack)
local owner = placer:get_player_name()
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "size[8,8;]"..
"label[2,0;Donation box (owned by "..owner..")]"..
"list[current_name;main;2,1;4,2;]"..
"list[current_player;main;0,4;8,4;]")
meta:set_string("infotext", "Donation box (owned by "..owner..")")
meta:set_string("owner", owner)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("main") then
return false
elseif bitchange_has_access(meta:get_string("owner"), player:get_player_name()) then
return true
end
return false
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if(not bitchange_has_access(meta:get_string("owner"), player:get_player_name())) then
return 0
end
return stack:get_count()
end,
})
minetest.register_craft({
output = 'bitchange:donationbox',
recipe = {
{'default:wood', '', 'default:wood'},
{'default:wood', 'bitchange:minecoin', 'default:wood'},
{'default:wood', 'default:wood', 'default:wood'}
}
})
\ No newline at end of file
......@@ -40,6 +40,9 @@ end
if(bitchange_enable_toolrepair) then
dofile(mod_path.."/toolrepair.lua")
end
if(bitchange_enable_donationbox) then
dofile(mod_path.."/donationbox.lua")
end
if(bitchange_enable_bank) then
local loaded_bank = ""
if(minetest.get_modpath("money") ~= nil) then
......@@ -67,7 +70,7 @@ end
-- Privs
minetest.register_privilege("bitchange", "Can access to owned nodes of the bitchange mod")
function bitchange_has_access(owner, player_name)
return (player_name == owner or minetest.get_player_privs(player_name).server or minetest.get_player_privs(player_name).bitchange)
return (player_name == owner or owner == "" or minetest.get_player_privs(player_name).server or minetest.get_player_privs(player_name).bitchange)
end
print("[BitChange] Loaded.")
......@@ -9,7 +9,13 @@ minetest.register_node("bitchange:minecoin_in_ground", {
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
drop = 'bitchange:minecoin',
drop = {
max_items = 2,
items = {
{items = {"bitchange:minecoin"}, rarity = 2 },
{items = {"bitchange:minecoin 3"} }
}
},
})
minetest.register_node("bitchange:mineninth_in_ground", {
......@@ -18,7 +24,14 @@ minetest.register_node("bitchange:mineninth_in_ground", {
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'bitchange:coinbase',
drop = {
max_items = 3,
items = {
{items = {"bitchange:coinbase"}, rarity = 5 },
{items = {"bitchange:coinbase 2"}, rarity = 3 },
{items = {"bitchange:coinbase 6"} }
}
},
})
minetest.register_node("bitchange:minecoinblock", {
......
......@@ -155,6 +155,11 @@ minetest.register_node("bitchange:moneychanger", {
end
if(listname == "source") then
local stack_name = stack:get_name()
local inv = meta:get_inventory()
local inv_stack = inv:get_stack(listname, index)
if(inv_stack:get_name() ~= "") then
return 0
end
if(stack_name == "bitchange:mineninth" or stack_name == "bitchange:minecoin" or stack_name == "bitchange:minecoinblock") then
return moneychanger.update_fields(pos, listname, index, stack, false)
end
......
......@@ -90,6 +90,9 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
local meta = minetest.get_meta(pos)
local title = meta:get_string("title") or ""
local shop_owner = meta:get_string("owner")
if(fields.quit) then
exchange_shop[player_name] = nil
end
if(fields.exchange) then
local player_inv = sender:get_inventory()
......
......@@ -24,7 +24,7 @@ local function set_infotext(meta, mode)
local formspec =
"size[8,9]"..
"label[1,1;Damaged tool:]]"..
"label[1,1;Damaged tool:]"..
"list[current_name;src;3.5,1;1,1;]"..
"label[3.4,2;\\["..text2.."\\]]"..
"label[1.5,3;MineNinth:]]"..
......
======>- Version 1.7.0 -<======
- donation box
- more money in money-ores
- possible cheating fixes
======>- Version 1.6.9 -<======
- optional quartz converting support
- some other little changes (also in the configuration)
......
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