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Illuna-Minetest
bows
Commits
3d7c3eb3
Commit
3d7c3eb3
authored
6 years ago
by
Milan
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Revert "Merge branch 'master' of
https://git.tchncs.de/Illuna-Minetest/bows
into HEAD"
This reverts commit
cf566186
, reversing changes made to
fecd65b5
.
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master
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Readme.txt
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3d7c3eb3
NOTE:
This is a clone of UjEdwins Bows Mod (https://forum.minetest.net/viewtopic.php?f=11&t=14384&hilit=bows)
We created a Git repository for easier see updates and for preventing issues on forking.
The master branch contains the *original* untouched modfiles, and the modifications for illuna are in their own branch.
Licenses: code LGPL 2.1 media CC BY-SA 3.0
Name: Bows
Created by: UjEdwin
Date: 2016-04-08
Version: 3
A very easy bow api mod with arrows
Load a bow:
place a arrow left of the bow + use it
Bows / levels:
Wooded
Stone
Steel
Bronze
Osidian
Mese
Diamond
Rainbow
Admin: bows:bow_admin (unlimited + very high level)
Arrows / level:
Wooded
Steel
Gold
Diamond
Dig: digs the block it hits.
Fire: spawning fire on the block or object it hits
Build: placing a block from the right stack of the bow.
Toxic: keep hurting after it hits.
Tetanus: makes you cant move (will not work with other arrows)
TNT: placing a burning tnt (depends)
Admin: bows:arrow_admin (always kill when hits)
The target gives a mesecon signal when an arrow hits it.
Changes log:
V3:
Added: rainbow arrow
Added: on_step function for arrows
Fixed: tnt arrow + craft
Fixed: bug inside arrow damage system
Fixed: variable name conflict error (found by TenPlus1)
V2:
Added: craft gravel to flint
Fixed: crash with fire arrow
Changed: arrow crafts: toxic, fire, tetanus
Added: admin bow/arrow
Added: bows: osidian/rainbow
Added: tnt arrow
V1:
Licenses: code LGPL 2.1 media CC BY-SA 3.0
Name: Bows
Created by: UjEdwin
Date: 2016-04-08
Version: 3
A very easy bow api mod with arrows
Load a bow:
place a arrow left of the bow + use it
Bows / levels:
Wooded
Stone
Steel
Bronze
Osidian
Mese
Diamond
Rainbow
Admin: bows:bow_admin (unlimited + very high level)
Arrows / level:
Wooded
Steel
Gold
Diamond
Dig: digs the block it hits.
Fire: spawning fire on the block or object it hits
Build: placing a block from the right stack of the bow.
Toxic: keep hurting after it hits.
Tetanus: makes you cant move (will not work with other arrows)
TNT: placing a burning tnt (depends)
Admin: bows:arrow_admin (always kill when hits)
The target gives a mesecon signal when an arrow hits it.
Changes log:
V3:
Added: rainbow arrow
Added: on_step function for arrows
Fixed: tnt arrow + craft
Fixed: bug inside arrow damage system
Fixed: variable name conflict error (found by TenPlus1)
V2:
Added: craft gravel to flint
Fixed: crash with fire arrow
Changed: arrow crafts: toxic, fire, tetanus
Added: admin bow/arrow
Added: bows: osidian/rainbow
Added: tnt arrow
V1:
Mod created
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