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Commit 4b693ac6 authored by Milan's avatar Milan
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update mithril and diamond level/damage and fire arrow damage

parent 5013537e
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...@@ -65,7 +65,7 @@ bows.register_bow("bow_mithril",{ ...@@ -65,7 +65,7 @@ bows.register_bow("bow_mithril",{
texture="bows_bow_mithril.png", texture="bows_bow_mithril.png",
texture_loaded="bows_bow_loaded_mithril.png", texture_loaded="bows_bow_loaded_mithril.png",
uses=910, uses=910,
level=19, level=28,
craft={ craft={
{"","moreores:mithril_ingot","farming:cotton"}, {"","moreores:mithril_ingot","farming:cotton"},
{"moreores:mithril_ingot","","farming:cotton"}, {"moreores:mithril_ingot","","farming:cotton"},
...@@ -139,7 +139,7 @@ bows.register_arrow("arrow_mese",{ ...@@ -139,7 +139,7 @@ bows.register_arrow("arrow_mese",{
bows.register_arrow("arrow_diamond",{ bows.register_arrow("arrow_diamond",{
description="Diamond arrow", description="Diamond arrow",
texture="bows_arrow_wood.png^[colorize:#15d7c2cc", texture="bows_arrow_wood.png^[colorize:#15d7c2cc",
damage=15, damage=28,
craft_count=8, craft_count=8,
craft={ craft={
{"group:arrow","group:arrow","group:arrow"}, {"group:arrow","group:arrow","group:arrow"},
...@@ -151,7 +151,7 @@ bows.register_arrow("arrow_diamond",{ ...@@ -151,7 +151,7 @@ bows.register_arrow("arrow_diamond",{
bows.register_arrow("arrow_mithril",{ bows.register_arrow("arrow_mithril",{
description="Mithril arrow", description="Mithril arrow",
texture="bows_arrow_wood.png^[colorize:#3957A2cc", texture="bows_arrow_wood.png^[colorize:#3957A2cc",
damage=15, damage=36,
craft_count=8, craft_count=8,
craft={ craft={
{"group:arrow","group:arrow","group:arrow"}, {"group:arrow","group:arrow","group:arrow"},
...@@ -163,7 +163,7 @@ bows.register_arrow("arrow_mithril",{ ...@@ -163,7 +163,7 @@ bows.register_arrow("arrow_mithril",{
bows.register_arrow("arrow_fire",{ bows.register_arrow("arrow_fire",{
description="Fire arrow", description="Fire arrow",
texture="bows_arrow_wood.png^[colorize:#ffb400cc", texture="bows_arrow_wood.png^[colorize:#ffb400cc",
damage=10, damage=16,
craft_count=1, craft_count=1,
on_hit_node=bows.arrow_fire, on_hit_node=bows.arrow_fire,
on_hit_object=bows.arrow_fire_object, on_hit_object=bows.arrow_fire_object,
......
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