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Commit 8917c9db authored by TenPlus1's avatar TenPlus1
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removed moretrees bonemeal support (use bonemeal mod)

parent 2c249619
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...@@ -99,25 +99,6 @@ local function enough_height(pos, height) ...@@ -99,25 +99,6 @@ local function enough_height(pos, height)
end end
end end
-- moretrees specific function
local function more_tree(pos, object)
if type(object) == "table" and object.axiom then
-- grow L-system tree
minetest.remove_node(pos)
minetest.spawn_tree(pos, object)
elseif type(object) == "string" and minetest.registered_nodes[object] then
-- place node
minetest.set_node(pos, {name = object})
elseif type(object) == "function" then
-- function
object(pos)
end
end
-- growing routine -- growing routine
local function growth(pointed_thing) local function growth(pointed_thing)
...@@ -211,41 +192,6 @@ local function growth(pointed_thing) ...@@ -211,41 +192,6 @@ local function growth(pointed_thing)
elseif node.name == "ethereal:birch_sapling" then elseif node.name == "ethereal:birch_sapling" then
ethereal.grow_birch_tree(pos) ethereal.grow_birch_tree(pos)
-- grow moretree's sapling
elseif node.name == "moretrees:beech_sapling" then
more_tree(pos, moretrees.spawn_beech_object)
elseif node.name == "moretrees:apple_tree_sapling" then
more_tree(pos, moretrees.spawn_apple_tree_object)
elseif node.name == "moretrees:oak_sapling" then
more_tree(pos, moretrees.spawn_oak_object)
elseif node.name == "moretrees:sequoia_sapling" then
more_tree(pos, moretrees.spawn_sequoia_object)
elseif node.name == "moretrees:birch_sapling" then
--more_tree(pos, moretrees.spawn_birch_object)
moretrees.grow_birch(pos)
elseif node.name == "moretrees:palm_sapling" then
more_tree(pos, moretrees.spawn_palm_object)
elseif node.name == "moretrees:date_palm_sapling" then
more_tree(pos, moretrees.spawn_date_palm_object)
elseif node.name == "moretrees:spruce_sapling" then
--more_tree(pos, moretrees.spawn_spruce_object)
moretrees.grow_spruce(pos)
elseif node.name == "moretrees:cedar_sapling" then
more_tree(pos, moretrees.spawn_cedar_object)
elseif node.name == "moretrees:poplar_sapling" then
more_tree(pos, moretrees.spawn_poplar_object)
elseif node.name == "moretrees:willow_sapling" then
more_tree(pos, moretrees.spawn_willow_object)
elseif node.name == "moretrees:rubber_tree_sapling" then
more_tree(pos, moretrees.spawn_rubber_tree_object)
elseif node.name == "moretrees:fir_sapling" then
--more_tree(pos, moretrees.spawn_fir_object)
if minetest.find_node_near(pos, 1, {"default:snow"}) then
moretrees.grow_fir_snow(pos)
else
moretrees.grow_fir(pos)
end
-- grow default tree -- grow default tree
elseif node.name == "default:sapling" elseif node.name == "default:sapling"
and enough_height(pos, 7) then and enough_height(pos, 7) then
......
...@@ -5,6 +5,5 @@ flowers ...@@ -5,6 +5,5 @@ flowers
doors doors
bakedclay? bakedclay?
moreblocks? moreblocks?
moretrees?
intllib? intllib?
lucky_block? lucky_block?
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