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Commit f092e5fc authored by TenPlus1's avatar TenPlus1
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Redone enough_height changes to use node setting

parent eecf187c
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......@@ -122,6 +122,13 @@ local function growth(pointed_thing)
z = pos.z
})
local height = minetest.registered_nodes[node.name].grown_height
-- do we have enough height to grow sapling into tree?
if height and not enough_height(pos, height) then
return
end
-- specific check for palm tree's, so they grow on sand
if node.name == "ethereal:palm_sapling"
and under.name == "default:sand" then
......@@ -135,48 +142,37 @@ local function growth(pointed_thing)
end
-- grow ethereal tree
if node.name == "ethereal:palm_sapling"
and enough_height(pos, 9) then
if node.name == "ethereal:palm_sapling" then
ethereal.grow_palm_tree(pos)
elseif node.name == "ethereal:yellow_tree_sapling"
and enough_height(pos, 19) then
elseif node.name == "ethereal:yellow_tree_sapling" then
ethereal.grow_yellow_tree(pos)
elseif node.name == "ethereal:big_tree_sapling"
and enough_height(pos, 7) then
elseif node.name == "ethereal:big_tree_sapling" then
ethereal.grow_big_tree(pos)
elseif node.name == "ethereal:banana_tree_sapling"
and enough_height(pos, 8) then
elseif node.name == "ethereal:banana_tree_sapling" then
ethereal.grow_banana_tree(pos)
elseif node.name == "ethereal:frost_tree_sapling"
and enough_height(pos, 19) then
elseif node.name == "ethereal:frost_tree_sapling" then
ethereal.grow_frost_tree(pos)
elseif node.name == "ethereal:mushroom_sapling"
and enough_height(pos, 11) then
elseif node.name == "ethereal:mushroom_sapling" then
ethereal.grow_mushroom_tree(pos)
elseif node.name == "ethereal:willow_sapling"
and enough_height(pos, 14) then
elseif node.name == "ethereal:willow_sapling" then
ethereal.grow_willow_tree(pos)
elseif node.name == "ethereal:redwood_sapling"
and enough_height(pos, 31) then
elseif node.name == "ethereal:redwood_sapling" then
ethereal.grow_redwood_tree(pos)
elseif node.name == "ethereal:orange_tree_sapling"
and enough_height(pos, 6) then
elseif node.name == "ethereal:orange_tree_sapling" then
ethereal.grow_orange_tree(pos)
elseif node.name == "ethereal:bamboo_sprout"
and enough_height(pos, 18) then
elseif node.name == "ethereal:bamboo_sprout" then
ethereal.grow_bamboo_tree(pos)
elseif node.name == "ethereal:birch_sapling"
and enough_height(pos, 7) then
elseif node.name == "ethereal:birch_sapling" then
ethereal.grow_birch_tree(pos)
-- grow default tree
......
......@@ -154,60 +154,54 @@ ethereal.grow_sapling = function (pos, node)
local height = minetest.registered_nodes[node.name].grown_height
-- do we have enough height to grow sapling into tree?
if not height or not enough_height(pos, height) then
return
end
-- Check if Ethereal Sapling is growing on correct substrate
if node.name == "ethereal:yellow_tree_sapling"
and under == "default:dirt_with_snow"
and enough_height(pos, height) then
and under == "default:dirt_with_snow" then
ethereal.grow_yellow_tree(pos)
elseif node.name == "ethereal:big_tree_sapling"
and under == "ethereal:green_dirt"
and enough_height(pos, height) then
and under == "ethereal:green_dirt" then
ethereal.grow_big_tree(pos)
elseif node.name == "ethereal:banana_tree_sapling"
and under == "ethereal:grove_dirt"
and enough_height(pos, height) then
and under == "ethereal:grove_dirt" then
ethereal.grow_banana_tree(pos)
elseif node.name == "ethereal:frost_tree_sapling"
and under == "ethereal:crystal_dirt"
and enough_height(pos, height) then
and under == "ethereal:crystal_dirt" then
ethereal.grow_frost_tree(pos)
elseif node.name == "ethereal:mushroom_sapling"
and under == "ethereal:mushroom_dirt"
and enough_height(pos, height) then
and under == "ethereal:mushroom_dirt" then
ethereal.grow_mushroom_tree(pos)
elseif node.name == "ethereal:palm_sapling"
and under == "default:sand"
and enough_height(pos, height) then
and under == "default:sand" then
ethereal.grow_palm_tree(pos)
elseif node.name == "ethereal:willow_sapling"
and under == "ethereal:gray_dirt"
and enough_height(pos, height) then
and under == "ethereal:gray_dirt" then
ethereal.grow_willow_tree(pos)
elseif node.name == "ethereal:redwood_sapling"
and under == "bakedclay:red"
and enough_height(pos, height) then
and under == "bakedclay:red" then
ethereal.grow_redwood_tree(pos)
elseif node.name == "ethereal:orange_tree_sapling"
and under == "ethereal:prairie_dirt"
and enough_height(pos, height) then
and under == "ethereal:prairie_dirt" then
ethereal.grow_orange_tree(pos)
elseif node.name == "ethereal:bamboo_sprout"
and under == "ethereal:bamboo_dirt"
and enough_height(pos, height) then
and under == "ethereal:bamboo_dirt" then
ethereal.grow_bamboo_tree(pos)
elseif node.name == "ethereal:birch_sapling"
and under == "ethereal:green_dirt"
and enough_height(pos, height) then
and under == "ethereal:green_dirt" then
ethereal.grow_birch_tree(pos)
end
......
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