- Jul 31, 2014
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Vanessa Ezekowitz authored
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- Jul 30, 2014
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Jul 29, 2014
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Vanessa Ezekowitz authored
also widen the particle size range makes for a much more varied smoke pattern
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- Jul 28, 2014
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kilbith authored
Better parameters for smoke particles.
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- Jul 27, 2014
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
Used and re-licensed with permission of LazyJ and jp: ``` [07-27 10:02] <jp__> Hi Vanessa. I replaced the LazyJ's smokes nodes by few particules : https://forum.minetest.net/viewtopic.php?p=149534#p149534 [07-27 10:03] <jp__> Now I think this mod is mature for integrate Homedecor... [07-27 10:17] <VanessaE> LazyJ: homedecor is LGPL. your code is GPL. by extension so is jp's fork. [07-27 10:18] <VanessaE> I'd like to include his fork of your mod into homedecor modpack. [07-27 10:18] <VanessaE> your permission is required :) [07-27 10:18] <LazyJ> Ok. [07-27 10:18] <LazyJ> What's the difference between LGPL and GPL? I just go with whatever the original author uses. [07-27 10:19] <VanessaE> beats the hell out of me exactly except LGPL is supposed to make it easier to use code so-licensed in proprietary projects or something. [07-27 10:19] <VanessaE> I only use it because minetest_game did and I got some code from there. [07-27 10:20] <LazyJ> Ok with me to use it. [07-27 10:21] <LazyJ> Credit to semmett9 too. ```
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
give slightly more meaningful filenames for their textures
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Vanessa Ezekowitz authored
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- Jul 21, 2014
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Diego Martinez authored
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Diego Martinez authored
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Vanessa Ezekowitz authored
experiment failed.
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Vanessa Ezekowitz authored
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- Jul 20, 2014
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Jul 19, 2014
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Vanessa Ezekowitz authored
Re-drew/re-rendered or just tweaked them to use alpha where appropriate, since the inventory can use it reliably these days. Other changes include better image for table legs, reduced the power crystal image since it doesn't need to be so big now, and reduced the height/diameter of the motor a little.
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
now leaves become oil extract, which is cooked into paraffin this is then cooked into plastic sheets. needed for future recipes that will need some kind of wax.
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Jul 18, 2014
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Vanessa Ezekowitz authored
rename fans.lua -> climate-control.lua and move air conditioner into it along with the new heater.
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Vanessa Ezekowitz authored
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Jordach authored
uses new fan blades object for recipe
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- Jul 16, 2014
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Diego Martinez authored
This also removes the pipe as line separator, and uses real newlines instead. To be compatible with older signs, those older signs are *NOT* updated, and still use the old line handling code. In order to take advantage of the new UI, old signs will have to be replaced. This is an unfortunate drawback that cannot be fixed. Newly-placed signs will have the new features right away.
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- Jul 15, 2014
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Vanessa Ezekowitz authored
also lower the yield, they're way too cheap.
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- Jul 14, 2014
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Vanessa Ezekowitz authored
if technic is not installed, just define its brass ingot and use the standard moreores silver/default copper craft recipe to make it. if technic is installed, define no recipe for it - let technic's zinc/copper alloy furnace recipe handle it.
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
now, you must craft a speaker driver (the actual speaker itself) first, then use it to craft the "small" and "large" speakers, alarm clock, etc.
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- Jul 13, 2014
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Vanessa Ezekowitz authored
Moved the craft recipe too this leaves just the default bookshelf and the moreblocks empty counterpart in the 3d extras mod.
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