- Jan 21, 2015
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Tim authored
* remove all trailing whitespaces * make inbox and computer use the prevalent indentation rules * CRLF->LF where found
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- Jan 20, 2015
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kilbith authored
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jp authored
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Diego Martínez authored
various smaller enhancements
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- Jan 19, 2015
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Tim authored
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Tim authored
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Tim authored
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Tim authored
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Vanessa Ezekowitz authored
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- Jan 15, 2015
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Tim authored
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- Jan 03, 2015
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Vanessa Ezekowitz authored
rewrote the surrounding code a bit to clean it up all new textures, got rid of related, obsolete files.
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- Jan 02, 2015
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
add recipe for wine rack using multiple 4-packs of brown bottles + wood
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
basically stacked the existing model 4x, scaled it down, and added more bottles to fill the empty spaces.
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Vanessa Ezekowitz authored
(redundant, bloats modpack)
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
they're redundant and only serve to bloat up the repo.
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- Jan 01, 2015
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Vanessa Ezekowitz authored
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- Dec 27, 2014
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
(at some orientations at far map coords, the entity z-fights. Irrlicht positioning rounding errors?)
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
also remove some redundant .blend1/.blend2 files
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
better texture for the glass one
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- Dec 26, 2014
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cheapie authored
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Vanessa Ezekowitz authored
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kilbith authored
Besides the realistic matter, it adds fun when players use it in PvP arenas, for making different kind of traps or amortize a fall.
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- Dec 24, 2014
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Diego Martinez authored
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- Dec 22, 2014
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
(6dfacedir prediction)
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- Dec 21, 2014
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Diego Martinez authored
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Diego Martinez authored
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Vanessa Ezekowitz authored
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- Dec 15, 2014
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Dec 14, 2014
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Vanessa Ezekowitz authored
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