- Aug 21, 2019
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Vanessa Dannenberg authored
Use API to replace beer mug Closes #18 See merge request VanessaE/homedecor_modpack!5
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Vanessa Dannenberg authored
so that the spool of filament can be colorized.
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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- Aug 18, 2019
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coil authored
Mods overriding minetest.do_item_eat can ensure that an empty glass is given only if the item was actually used. Fixes #18.
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- Aug 14, 2019
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Vanessa Dannenberg authored
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- Jul 18, 2019
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Vanessa Dannenberg authored
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- Jul 16, 2019
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Vanessa Dannenberg authored
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- Jun 25, 2019
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Vanessa Dannenberg authored
make sure player_api and 3d_armor load before wardrobe
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- Jun 20, 2019
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Vanessa Dannenberg authored
(all still pointed to old node names)
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- Jun 18, 2019
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Vanessa Dannenberg authored
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- Jun 15, 2019
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Vanessa Dannenberg authored
make right-click handler work properly for plain "on"/"off" items
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Vanessa Dannenberg authored
if mesecons, put "off" rope lights in creative inv, and drop them as "off" as well. else, put "on" in creative inv and drop "on" allow right-click on rope lights only if no mesecons also cache minetest.get_modpath("mesecons")
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- Jun 07, 2019
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Vanessa Dannenberg authored
also remove "closed" curtain from creative inv change recipe to give the "open" one
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
should fix #17 ?
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- Jun 06, 2019
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
bumped LBM version
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Vanessa Dannenberg authored
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- Jun 05, 2019
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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- Jun 04, 2019
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Vanessa Dannenberg authored
replaced all "xz" and "toponly" with "alldir" made on-floor rope lights use "alldir"
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Vanessa Dannenberg authored
for backward compat, they'll resond to the usual strings, too: "off" -> 0 "min" -> 3 "med" -> 7 "hi" -> 11 "max"/"on" -> 14 all dimmable nodes have been renamed to bear the light value in their names, and aliased. the non-dimmable lights still respond as before ("off" or n < 4; "on" or n > 3)
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- Jun 03, 2019
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
to avoid confusion doors:wood_glass_{oak,white,mahogany}_{a,b} --> doors:homedecor_french_{oak,white,mahogany}_{a,b} doors:woodglass2_{a,b} --> doors:homedecor_carolina_{a,b} doors:bedroom_{a,b} --> doors:homedecor_basic_panel_{a,b} All others: doors:$foo_{a,b} --> doors:homedecor_$foo_{a,b}
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- Jun 02, 2019
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
make them mesecon/digiline controllable (on/off only, alldir rules) also fix a couple of old texture references
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Vanessa Dannenberg authored
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Vanessa Dannenberg authored
merge table and standing lamps into the new code of all the relevant lights, the plasma ball is the only one that remains on/off-only, since dimmable doesn't make sense there. That one, and any future lights that get the on/off-only treatment, will use the previous on/off behavior, i.e. turn off with the messages "off" or "low" or a number < 4, and turn on with "med", "hi", "max", "on" or a number > 3 This alters the behavior of table/standing lamps - they will no longer cycle brightnesses by right-click. Like all other controllable lights, they'll just toggle on/off. If there's enough demand for it, I'll add that feature back in at a later date.
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Vanessa Dannenberg authored
allow non-dimmables to respond to "off", "low", "med", "hi", "max", "on" number messages for dimmables: 0 turns the light off 1-3 sets it to "low" 4-7 sets it to "med" 8-11 sets it to "hi" 12+ sets it to "max" (i.e. full-on) non-dimmables: a number > 3 or the strings "med", "hi", "max", or "on" turn the light on a number < 4 or the strings "off" and "low" turn the light off
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- May 31, 2019
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Vanessa Dannenberg authored
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- May 30, 2019
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Vanessa Dannenberg authored
digiline stuff to be more generic, and add various digilines connections rules to complement mesecons rules. Mesecons must be present to get the "wallmounted" rules for digilines nodes. Without mesecons, nodes that want wall rules will get alldir rules instead. Add mesecons support to table and standing lamps (off -> max -> off). Add digilines support to all other lights that now support mesecons, except rope lights, since they're a mesecon conductor. (will approach that last one later)
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