- Oct 31, 2018
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Vanessa Dannenberg authored
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- Oct 18, 2018
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Vanessa Dannenberg authored
(especially if it comes from a darkage:lamp)
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Vanessa Dannenberg authored
don't register large homedecor lattice lamp or the recipes to create it or to split it into 8 small lamps. instead, add an alias to darkage:lamp and a recipe to split that.
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- Sep 13, 2018
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Vanessa Dannenberg authored
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- Aug 22, 2018
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Vanessa Dannenberg authored
with full crafting recipes (requires Unified Dyes commit 2a816534 or later) known issues: standing lamp bypasses vertical stack check bed expansion changes the color of the first-placed bed to match the second when creating a king bed.
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- Jun 25, 2017
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
before param2 coloring went in.
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
also fixed some bugs in bed handling also got rid of the old, obsolete "placeholder" node, aliased it to air.
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Vanessa Ezekowitz authored
to set 256-color palette meta key on place for those nodes that use it
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- Mar 18, 2017
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Vanessa Ezekowitz authored
also fixed some bugs in bed handling also got rid of the old, obsolete "placeholder" node, aliased it to air.
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- Mar 14, 2017
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Vanessa Ezekowitz authored
to set 256-color palette meta key on place for those nodes that use it
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- Feb 27, 2017
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Vanessa Ezekowitz authored
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- Feb 25, 2017
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
for bathroom tiles, table lamps, and standing lamps requires unified dyes commit d2819353 or newer
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- Feb 21, 2017
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Vanessa Ezekowitz authored
to use on_rightclick instead, for consistency with other parts of minetest, minetest_game, etc.
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- Feb 18, 2017
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Feb 16, 2017
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Vanessa Ezekowitz authored
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Diego Martínez authored
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- Feb 11, 2017
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Diego Martínez authored
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- Feb 05, 2017
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Vanessa Ezekowitz authored
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- Feb 01, 2017
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Jan 30, 2017
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Diego Martínez authored
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- Jan 29, 2017
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Vanessa Ezekowitz authored
localized a misc. variable
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
for wallmounted nodes (engine or _game bug), and put it to use.
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Vanessa Ezekowitz authored
in LBM code for glowlights
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Vanessa Ezekowitz authored
to use param2-base coloring. Reworked crafting as needed to account for the node names.
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Vanessa Ezekowitz authored
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- Jan 25, 2017
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Vanessa Ezekowitz authored
Uses "color = <foo>" in the tile image def instead of compositing with ^[colorize or ^[brighten. Saves RAM.
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Diego Martínez authored
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- Dec 31, 2016
- Oct 23, 2015
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Vanessa Ezekowitz authored
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- Sep 08, 2015
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Tim authored
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- Aug 01, 2015
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Craig Davison authored
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