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homedecor_modpack
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Illuna-Minetest
homedecor_modpack
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4b148c416b6418c0285cf760524b098f17e136cd
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Created with Raphaël 2.2.0
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use luxury wood for picture frame
phase out separate colored bathroom tiles textures
phase out extra curtain textures
no need for cobweb inv texture, it's identical to the regular one
rename "neutral" generic wood to "old"
phase out various "luxury" woods in favor of colorizing just one
phase out generic dark, mahogany, and white wood
phase out brown and white plastic images
phase out the generic red, green, white and neutral metals
phase out light marble
Delete obsolete files
Better UV-maps for desk lamps
Update inv. images for lanterns
Wardrobe's skins : add support for 3d_armor
disable drops on simple fires, make fancy fire break into two torches and one bundle of sticks
Complete revision of fake_fire
Better UV-maps for wall lamp
Better UV-maps for lanterns
consense preview display and skin-set code into loops
Enhanced wardrobe formspec
Fix params (again)
More cleanup/tweaking
Params fix
Cleaning and tweaking node params
Disable shower flowing for everyone
add a second type of gold for future use
add ironing board
Make shower tray turn off the showerhead above it when removed.
fix sounds not shutting off (and crash) when they should
fix bug in showerhead spawners
fix sel/coll box on lamp
Add tabletop-style oil lamp
revise wrought iron door
Add Shower Head water flow
another obsolete texture
delete obsolete texture
split showerhead into two materials
deleted obsolete texture
split analog clock into multiple materials
split 4-bottle model into separate materials
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