- Dec 21, 2018
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Christopher Head authored
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- Jan 28, 2018
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Wuzzy authored
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- Oct 31, 2017
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DS authored
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- Oct 07, 2017
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DS authored
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- Jan 15, 2017
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sfan5 authored
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- Nov 20, 2015
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Jeija authored
Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code! Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available by reading the documentation.json file.
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- Oct 04, 2015
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Jeija authored
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- Nov 22, 2014
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Jeija authored
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff.
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- Mar 23, 2014
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Jeija authored
when powering off the delayer faster than the delay time. Actually, delayers should have never worked since the ActionQueue update as they always used the default rules for their output, which is obviously nonsense.
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- Jan 10, 2014
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Jeija authored
First draft of some kind of Action Queue (just like the globalstep queue in to_update), but more flexible and also including delay functionality (mesecon_delayer). The queue is also saved to a file, so that when restarting mesecons, delayers resume to the state they had when the game shut down. Needs testing.
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- Dec 01, 2013
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Vanessa Ezekowitz authored
here and there to facilitate this.
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- Mar 07, 2013
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Anthony Zhang authored
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
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- Dec 30, 2012
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Jeija authored
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- Dec 27, 2012
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Jeija authored
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- Dec 09, 2012
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Jeija authored
Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
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- Dec 08, 2012
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Jeija authored
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- Aug 13, 2012
- Aug 12, 2012
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Jeija authored
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Jeija authored
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Vanessa Ezekowitz authored
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC
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Vanessa Ezekowitz authored
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- Aug 11, 2012
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Jeija authored
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- Aug 10, 2012
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Vanessa Ezekowitz authored
visibly connect to neighboring wires.
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Jeija authored
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Jeija authored
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Vanessa Ezekowitz authored
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- Aug 07, 2012
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Vanessa Ezekowitz authored
larger size to properly fit in with the new nodebox-based delayers, and added a "sides" texture to go with them. Fixed deprecated tile_images lines.
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- Aug 01, 2012
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Kotolegokot authored
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- Jun 21, 2012
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Jeija authored
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- May 12, 2012
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Vanessa Ezekowitz authored
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- Apr 06, 2012
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Jeija authored
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- Apr 02, 2012
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sfan5 authored
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- Mar 29, 2012