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  1. Oct 08, 2017
  2. Oct 07, 2017
  3. Oct 05, 2017
  4. Oct 04, 2017
  5. Oct 03, 2017
  6. Sep 19, 2017
  7. Sep 18, 2017
  8. Sep 11, 2017
  9. Sep 03, 2017
  10. May 08, 2017
  11. Apr 21, 2017
  12. Apr 14, 2017
  13. Mar 31, 2017
  14. Mar 07, 2017
    • Wuzzy's avatar
      Spell-check and clarify item names · 967bde28
      Wuzzy authored
      * Fix inconsistent insulated mesecon names
      * Clarify lightstone names
      * Rename meselamp to "Mesecon Lamp"
      * Use capitalization "Luacontroller" consistently
      * Cleanup / improvements for logic gate naming
      967bde28
  15. Mar 04, 2017
  16. Feb 15, 2017
  17. Feb 13, 2017
  18. Feb 12, 2017
    • Vanessa Ezekowitz's avatar
      make "on" water turbine animated! · 46cbc769
      Vanessa Ezekowitz authored
      This uses a fairly simple trick: the textures are animated, while the
      model is static and has a number of rotated copies of the parts that are
      seen to move (four copies of the blades, eight copies of the top/bottom
      and their edges).  The opaque parts of the textures then decide which of
      those faces' copies are visible in each frame.
      46cbc769
    • Vanessa Ezekowitz's avatar
      fix Z-fighting on water turbine · fa3bd192
      Vanessa Ezekowitz authored
      fa3bd192
  19. Jan 28, 2017
  20. Jan 22, 2017
  21. Jan 19, 2017
  22. Jan 15, 2017
  23. Jan 02, 2017
  24. Dec 31, 2016
  25. Dec 28, 2016
    • Jeija's avatar
      Luacontroller: Restrict digiline messages · 703e6fda
      Jeija authored
      Restrict maximum length of messages to 50.000 characters and disable sending functions or table references over the wire. Restrict types of channel variable to string, number or boolean.
      
      The missing length restriction made DoS-like attacks possible by overflowing memory using string concatenation. Thanks to gamemanj for disclosing this issue.
      703e6fda
  26. Dec 04, 2016
  27. Nov 17, 2016
  28. Sep 04, 2016
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