- Feb 19, 2021
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- Dec 19, 2020
- Nov 14, 2020
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- Nov 12, 2020
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auouymous authored
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- Oct 09, 2020
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Johannes Lundberg authored
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- Sep 21, 2020
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Vitaliy authored
* Deprecate non-string IIDs * Restrict tabular IIDs to proper trees Fixes crash on recursive interrupt ID (#473)
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- Sep 18, 2020
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tuedel authored
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- Sep 17, 2020
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Wuzzy authored
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- Sep 11, 2020
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- Aug 23, 2020
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Vitaliy authored
* Add insulated double corner * Make single corner curved to match double corner * Remove obsolete regular corner textures
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- Aug 15, 2020
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Vitaliy authored
Allow admins (i.e. players with the `protection_bypass` privilege) digging any command block
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- Aug 08, 2020
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Wuzzy authored
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- Aug 01, 2020
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Vitaliy authored
The handles were never used anyway
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- Jul 31, 2020
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tuedel authored
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- Jul 28, 2020
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leucome authored
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- Jun 28, 2020
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mbartlett21 authored
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- Jun 27, 2020
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Wuzzy authored
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David Leal authored
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Maksim authored
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- May 27, 2020
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Awkor authored
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- Apr 25, 2020
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cheapie authored
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- Jan 06, 2020
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DS authored
Reduce actionqueue complexity, thus faster execution Improve code style Add documentation/explanations
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- Nov 10, 2019
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SmallJoker authored
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SmallJoker authored
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SmallJoker authored
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SmallJoker authored
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- Nov 04, 2019
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SmallJoker authored
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- Oct 05, 2019
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HybridDog authored
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- Sep 24, 2019
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fluxionary authored
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- Sep 23, 2019
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Vitaliy authored
mesecons.tablecopy didn’t support recursive tables, while Minetest table.copy works well for them.
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- Sep 21, 2019
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Vitaliy authored
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- Aug 25, 2019
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Panquesito7 authored
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- Aug 21, 2019
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coil authored
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- Jun 27, 2019
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Hugo Locurcio authored
Recompress losslessly using `optipng` and `advpng`
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- Apr 10, 2019
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Piotr Halama authored
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- Mar 17, 2019
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- Mar 06, 2019
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- Dec 29, 2018
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Thomas Rudin authored
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