- Dec 07, 2012
- Dec 03, 2012
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- Dec 02, 2012
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Anthony Zhang authored
`mesecon:updatenode()` was written to work only with conductors, though in several places it was used on recepters and effectors. This issue, reported by simion314, is fixed in this commit by explicitly checking for the type of mesecon node being updated.
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- Nov 29, 2012
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Anthony Zhang authored
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- Nov 28, 2012
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Anthony Zhang authored
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- Nov 11, 2012
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Anthony Zhang authored
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Anthony Zhang authored
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- Nov 09, 2012
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Anthony authored
tile_images modified tiles
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- Nov 08, 2012
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Jat authored
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- Oct 28, 2012
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Anthony Zhang authored
* not obtainable legitimately in Survival mode * found in Creative inventory or using /giveme mesecons_commandblock:commandblock_off * glows slightly when turned on * runs a command in the context of the targeted player * player can be targeted by name, or using the special forms (@nearest, @farthest, @random) * when powered, runs its command with its parameters * right click to bring up the configuration screen * diggable and modifiable only by its owner, the person who placed it
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- Oct 27, 2012
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Anthony Zhang authored
Use add_node since place_node only works with ItemStacks and can't specify param1/param2 value. This fixes pistons pushing pistons/torches/etc.
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- Oct 13, 2012
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Anthony Zhang authored
Further piston improvements, the pistons now delay before retracting and play nice with invalid states.
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- Oct 07, 2012
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cornernote authored
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- Oct 02, 2012
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Anthony Zhang authored
New pistons activation mechanism, fixes many of the issues reported when pushing mesecons around. Side effect is that it might be somewhat slower, and it waits a tiny delay before extending or retracting. This should be unnoticable in normal use.
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Anthony Zhang authored
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- Sep 27, 2012
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Anthony Zhang authored
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Anthony Zhang authored
Add ghoststone, crafted like removestone, with steel ingots at the corners. Trapstone disappears upon mesecon signals, but unlike removestone, reappears after the mesecon signal turns off.
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- Sep 11, 2012
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khonkhortisan authored
fix t-junction selectionbox when on (was node-sized)
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Kyle authored
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- Sep 10, 2012
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Vanessa Ezekowitz authored
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- Sep 09, 2012
- Sep 08, 2012
- Sep 07, 2012
- Sep 06, 2012
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Jeija authored
Implement mesecon:register_receptor(onstate, offstate, rules, get_rules) and make add_receptor_node(_off) deprecated
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Vanessa Ezekowitz authored
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- Sep 05, 2012
- Sep 03, 2012
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Kyle authored
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- Sep 02, 2012
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Kyle authored
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