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Created with Raphaël 2.2.023Nov22217Oct1Sep14Jul128Jun614May230Apr25212023Mar212019161116Feb19Jan1110954318Dec230Nov298Sep729Aug27282722Jun20191510652126May25211528Apr272627222120212015141372127Mar262423161514117654224Feb221918121110876430Jan22201914139631Dec3028272625232221122120191816151311109873128Nov2711828Oct271372127Sep109876543130Aug28252425242120191817161513121112111091091098752122Jul2120191823Jun2221201615421May151224Apr22876229Mar27262524221895227Feb2318171095431Jan3029282726219Fix luacontroller interrupts not working if no iid is suppliedFix #189, clean code and update documentationFix crafting with the default mesecon wireFix burnt luacontroller, nodebox + crashimprove-luacont…improve-luacontrollerMerge branch 'improve-luacontroller' of https://github.com/ShadowNinja/minetest-mod-mesecons into ShadowNinja-improve-luacontrollerMerge branch 'doorsounds'Merge pull request #156 from HybridDog/ov_itRe-implement settings system:Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +Fix compatibility with not yet updated mods that use mesecon:receptor_*Use iterative algorithm for mesecon.find_receptor_on, major performance improvement for largeFix bug in mesecon.mergetable that caused false rulesReplace mesecon:<some_function> with mesecon.<some_function> for greaterUse an iterative algorithm for turnon() and turnoff(), fixes #160Pressure plates and the object detector will send power to verticalRewrite mesecon wires. This should increase the efficiency and speed ofFix #183, noteblock now uses default drawtypeFix #182, bug when placing wire crossings next to a powered sourceFix #184, Fix #186, Fix #187Improve the LuaControlleruse the right mesecon:receptor_* call for on/off blinkyplantuse one ABM for blinkyplant instead of two.add door sounds from minetest_gameMerge pull request #168 from ShadowNinja/fix-commandblock-quitMerge branch 'master' of github.com:Novatux/minetest-mod-meseconsLocalize a few variables, add "GET" command to node detector.Merge branch 'master' of github.com:Novatux/minetest-mod-meseconsFix #164Add node detector, which works like the player detector but detects a specific nodename (or any node except air) in front of it.Fix the commandblock's check for quiting the formspecMake sure #160 cannot be exploited to make servers crash.Better mesecon-enabled doorszefram_doorszefram_doorsDon't allow non-inventory items as ingredientsFix #140 once againfix programming microcontroller through formuse minetest.override_item to redefine meseFix #155 (option 2 used). Remove non-ActionQueue system. Enable overheat for more than 20 actions per second on lua- / microcontrollers and gates.Fix bug that made delayers oscillate their input portSend changesignals for placed receptors when not powered, make on_placenode code more readableMerge pull request #141 from ShadowNinja/commandblock_textarea
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