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# This file is read by default from:
# ../minetest.conf
# ../../minetest.conf
# Any other path can be chosen by passing the path as a parameter
# to the program, eg. "minetest.exe ../minetest.conf.example"
#
# By default, all the settings are commented and not functional.
# Uncomment settings by removing the preceding #.
#keymap_forward = KEY_KEY_W
#keymap_backward = KEY_KEY_S
#keymap_left = KEY_KEY_A
#keymap_right = KEY_KEY_D
#keymap_jump = KEY_SPACE
#keymap_sneak = KEY_RSHIFT
#keymap_inventory = KEY_KEY_I
#keymap_chat = KEY_KEY_T
#keymap_rangeselect = KEY_KEY_R
# Some (temporary) keys for debugging
#keymap_special1 = KEY_KEY_E
#keymap_print_debug_stacks = KEY_KEY_P
#wanted_fps = 30
#fps_max = 60
#viewing_range_nodes_max = 300
# Whether to try to fog out the border of the visible area
# Enable a bit lower water surface; disable for speed
# Enable smooth lighting with simple ambient occlusion; disable for speed
#smooth_lighting = true
# Enable combining mainly used textures to a bigger one
# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
#video_driver = opengl
#
#random_input = false
#client_delete_unused_sectors_timeout = 1200
#
# Set to true to enable experimental features
#enable_experimental = false
Perttu Ahola
committed
# Set to true to enable creative mode (unlimited inventory)
Perttu Ahola
committed
#enable_damage = false
#give_initial_stuff = false
# Player and object positions are sent at intervals specified by this
#max_simultaneous_block_sends_per_client = 1
#max_simultaneous_block_sends_server_total = 4
#max_block_send_distance = 5
#max_block_generate_distance = 4
# 20 min/day
#time_speed = 72
# 4 min/day
#time_speed = 360
# 1 min/day
#time_speed = 1440
#time_send_interval = 5
#server_unload_unused_sectors_timeout = 60
#server_map_save_interval = 60