Skip to content
Snippets Groups Projects
  • Kahrl's avatar
    9b551d5c
    Implement WieldMeshSceneNode which improves wield mesh rendering · 9b551d5c
    Kahrl authored
    - Don't create and cache an extruded mesh for every (non-node) item.
      Instead use a single one per image resolution.
    
    - For cubic nodes reuse a single wield mesh too
    
    - Improve lighting of the wielded item
    
    - Increase far value of wield mesh scene camera, fixes #1770
    
    - Also includes some minor refactorings of Camera and GenericCAO.
    9b551d5c
    History
    Implement WieldMeshSceneNode which improves wield mesh rendering
    Kahrl authored
    - Don't create and cache an extruded mesh for every (non-node) item.
      Instead use a single one per image resolution.
    
    - For cubic nodes reuse a single wield mesh too
    
    - Improve lighting of the wielded item
    
    - Increase far value of wield mesh scene camera, fixes #1770
    
    - Also includes some minor refactorings of Camera and GenericCAO.
CMakeLists.txt 20.20 KiB