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    6af8a34d
    Basic support for configuring which mods to load for each world · 6af8a34d
    Jürgen Doser authored
    settings.h: added function to return all keys used in settings, and a
    function to remove a setting
    
    mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods.
    
    server.{h,cpp}: server does not load add-on mods that are disabled in
    the world.mt file. mods are disabled by a setting of the form
    "load_mod_<modname> = false". if no load_mod_<modname> = ... setting
    is found, the mod is loaded anyways for backwards compatibilty. server
    also complains to errorstream about mods with unstatisfied
    dependencies and about mods that are not installed.
    
    guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods
    and modpacks with little icons in front of their name indicating their
    status: a checkmark for enabled mods, a cross for disabled mods, a
    question mark for "new" mods
    
    Mods can be enabled/disabled by a checkbox. Mods also show a list of
    dependencies and reverse dependencies. double-click on a mod in
    dependency or reverse dependency listbox selects the corresponding
    mod. Enabling a mod also enables all its dependencies. Disabling a mod
    also disables all its reverse dependencies.
    
    For modpacks, show buttons to enable/disable all mods (recursively,
    including their dependencies) in it.
    
    Button "Save" saves the current settings to the world.mt file and
    returns to the main menu. Button "Cancel" returns to main menu without
    saving.
    
    basic keyboard controls (if the proper widget has keyboard focus):
    
    up/down: scroll through tree of mods
    left/right: collaps/expand a modpack
    space: enable/disable the selected mod
    6af8a34d
    History
    Basic support for configuring which mods to load for each world
    Jürgen Doser authored
    settings.h: added function to return all keys used in settings, and a
    function to remove a setting
    
    mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods.
    
    server.{h,cpp}: server does not load add-on mods that are disabled in
    the world.mt file. mods are disabled by a setting of the form
    "load_mod_<modname> = false". if no load_mod_<modname> = ... setting
    is found, the mod is loaded anyways for backwards compatibilty. server
    also complains to errorstream about mods with unstatisfied
    dependencies and about mods that are not installed.
    
    guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods
    and modpacks with little icons in front of their name indicating their
    status: a checkmark for enabled mods, a cross for disabled mods, a
    question mark for "new" mods
    
    Mods can be enabled/disabled by a checkbox. Mods also show a list of
    dependencies and reverse dependencies. double-click on a mod in
    dependency or reverse dependency listbox selects the corresponding
    mod. Enabling a mod also enables all its dependencies. Disabling a mod
    also disables all its reverse dependencies.
    
    For modpacks, show buttons to enable/disable all mods (recursively,
    including their dependencies) in it.
    
    Button "Save" saves the current settings to the world.mt file and
    returns to the main menu. Button "Cancel" returns to main menu without
    saving.
    
    basic keyboard controls (if the proper widget has keyboard focus):
    
    up/down: scroll through tree of mods
    left/right: collaps/expand a modpack
    space: enable/disable the selected mod