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Normal maps generation on the fly.
Parallax mapping with slope information. Overriding normal maps.
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- builtin/mainmenu.lua 17 additions, 11 deletionsbuiltin/mainmenu.lua
- client/shaders/alpha_shader/opengl_fragment.glsl 110 additions, 71 deletionsclient/shaders/alpha_shader/opengl_fragment.glsl
- client/shaders/alpha_shader/opengl_vertex.glsl 17 additions, 21 deletionsclient/shaders/alpha_shader/opengl_vertex.glsl
- client/shaders/leaves_shader/opengl_fragment.glsl 100 additions, 54 deletionsclient/shaders/leaves_shader/opengl_fragment.glsl
- client/shaders/leaves_shader/opengl_vertex.glsl 13 additions, 8 deletionsclient/shaders/leaves_shader/opengl_vertex.glsl
- client/shaders/liquids_shader/opengl_fragment.glsl 95 additions, 54 deletionsclient/shaders/liquids_shader/opengl_fragment.glsl
- client/shaders/liquids_shader/opengl_vertex.glsl 57 additions, 10 deletionsclient/shaders/liquids_shader/opengl_vertex.glsl
- client/shaders/plants_shader/opengl_fragment.glsl 94 additions, 54 deletionsclient/shaders/plants_shader/opengl_fragment.glsl
- client/shaders/plants_shader/opengl_vertex.glsl 14 additions, 7 deletionsclient/shaders/plants_shader/opengl_vertex.glsl
- client/shaders/solids_shader/opengl_fragment.glsl 110 additions, 90 deletionsclient/shaders/solids_shader/opengl_fragment.glsl
- client/shaders/solids_shader/opengl_vertex.glsl 17 additions, 21 deletionsclient/shaders/solids_shader/opengl_vertex.glsl
- minetest.conf.example 8 additions, 0 deletionsminetest.conf.example
- src/defaultsettings.cpp 5 additions, 2 deletionssrc/defaultsettings.cpp
- src/game.cpp 4 additions, 1 deletionsrc/game.cpp
- src/mapblock_mesh.cpp 33 additions, 23 deletionssrc/mapblock_mesh.cpp
- src/shader.cpp 38 additions, 4 deletionssrc/shader.cpp
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