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Commit 282912ca authored by Perttu Ahola's avatar Perttu Ahola
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tried to fix block selection in map rendering a bit

parent ccf5eae7
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...@@ -3378,13 +3378,13 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) ...@@ -3378,13 +3378,13 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
// Take a fair amount as we will be dropping more out later // Take a fair amount as we will be dropping more out later
v3s16 p_blocks_min( v3s16 p_blocks_min(
p_nodes_min.X / MAP_BLOCKSIZE - 1, p_nodes_min.X / MAP_BLOCKSIZE - 2,
p_nodes_min.Y / MAP_BLOCKSIZE - 1, p_nodes_min.Y / MAP_BLOCKSIZE - 2,
p_nodes_min.Z / MAP_BLOCKSIZE - 1); p_nodes_min.Z / MAP_BLOCKSIZE - 2);
v3s16 p_blocks_max( v3s16 p_blocks_max(
p_nodes_max.X / MAP_BLOCKSIZE, p_nodes_max.X / MAP_BLOCKSIZE + 1,
p_nodes_max.Y / MAP_BLOCKSIZE, p_nodes_max.Y / MAP_BLOCKSIZE + 1,
p_nodes_max.Z / MAP_BLOCKSIZE); p_nodes_max.Z / MAP_BLOCKSIZE + 1);
u32 vertex_count = 0; u32 vertex_count = 0;
......
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