Performance of main client loop up to 2x faster In places, up to 3 times faster
NOTE 1: This does not mean a 2x increase in framerate. Increase in fps may be up to 1-2fps NOTE 2: This local 'caching' of settings is not optimal and an alternative solution will be worked on after 0.4.11 is released
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- src/camera.cpp 24 additions, 7 deletionssrc/camera.cpp
- src/camera.h 8 additions, 0 deletionssrc/camera.h
- src/client.cpp 3 additions, 1 deletionsrc/client.cpp
- src/client.h 3 additions, 0 deletionssrc/client.h
- src/clientmap.cpp 17 additions, 7 deletionssrc/clientmap.cpp
- src/clientmap.h 4 additions, 0 deletionssrc/clientmap.h
- src/environment.cpp 2 additions, 2 deletionssrc/environment.cpp
- src/environment.h 11 additions, 0 deletionssrc/environment.h
- src/game.cpp 33 additions, 11 deletionssrc/game.cpp
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