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Illuna-Minetest
illuna-minetest
Commits
2f0a8f1c
Commit
2f0a8f1c
authored
10 years ago
by
paramat
Committed by
kwolekr
10 years ago
Browse files
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Plain Diff
Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves
parent
a39c136e
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Changes
2
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2 changed files
src/mapgen_v7.cpp
+42
-15
42 additions, 15 deletions
src/mapgen_v7.cpp
src/mapgen_v7.h
+4
-0
4 additions, 0 deletions
src/mapgen_v7.h
with
46 additions
and
15 deletions
src/mapgen_v7.cpp
+
42
−
15
View file @
2f0a8f1c
...
...
@@ -79,6 +79,8 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
//// 3d terrain noise
noise_mountain
=
new
Noise
(
&
sp
->
np_mountain
,
seed
,
csize
.
X
,
csize
.
Y
,
csize
.
Z
);
noise_ridge
=
new
Noise
(
&
sp
->
np_ridge
,
seed
,
csize
.
X
,
csize
.
Y
,
csize
.
Z
);
noise_cave1
=
new
Noise
(
&
sp
->
np_cave1
,
seed
,
csize
.
X
,
csize
.
Y
,
csize
.
Z
);
noise_cave2
=
new
Noise
(
&
sp
->
np_cave2
,
seed
,
csize
.
X
,
csize
.
Y
,
csize
.
Z
);
//// Biome noise
noise_heat
=
new
Noise
(
&
params
->
np_biome_heat
,
seed
,
csize
.
X
,
csize
.
Z
);
...
...
@@ -110,6 +112,8 @@ MapgenV7::~MapgenV7()
delete
noise_ridge_uwater
;
delete
noise_mountain
;
delete
noise_ridge
;
delete
noise_cave1
;
delete
noise_cave2
;
delete
noise_heat
;
delete
noise_humidity
;
...
...
@@ -133,6 +137,8 @@ MapgenV7Params::MapgenV7Params()
np_ridge_uwater
=
NoiseParams
(
0
,
1
,
v3f
(
500
,
500
,
500
),
85039
,
4
,
0.6
,
2.0
);
np_mountain
=
NoiseParams
(
0
,
1
,
v3f
(
250
,
350
,
250
),
5333
,
5
,
0.68
,
2.0
);
np_ridge
=
NoiseParams
(
0
,
1
,
v3f
(
100
,
100
,
100
),
6467
,
4
,
0.75
,
2.0
);
np_cave1
=
NoiseParams
(
0
,
12
,
v3f
(
100
,
100
,
100
),
52534
,
4
,
0.5
,
2.0
);
np_cave2
=
NoiseParams
(
0
,
12
,
v3f
(
100
,
100
,
100
),
10325
,
4
,
0.5
,
2.0
);
}
...
...
@@ -149,6 +155,8 @@ void MapgenV7Params::readParams(Settings *settings)
settings
->
getNoiseParams
(
"mgv7_np_ridge_uwater"
,
np_ridge_uwater
);
settings
->
getNoiseParams
(
"mgv7_np_mountain"
,
np_mountain
);
settings
->
getNoiseParams
(
"mgv7_np_ridge"
,
np_ridge
);
settings
->
getNoiseParams
(
"mgv7_np_cave1"
,
np_cave1
);
settings
->
getNoiseParams
(
"mgv7_np_cave2"
,
np_cave2
);
}
...
...
@@ -165,6 +173,8 @@ void MapgenV7Params::writeParams(Settings *settings)
settings
->
setNoiseParams
(
"mgv7_np_ridge_uwater"
,
np_ridge_uwater
);
settings
->
setNoiseParams
(
"mgv7_np_mountain"
,
np_mountain
);
settings
->
setNoiseParams
(
"mgv7_np_ridge"
,
np_ridge
);
settings
->
setNoiseParams
(
"mgv7_np_cave1"
,
np_cave1
);
settings
->
setNoiseParams
(
"mgv7_np_cave2"
,
np_cave2
);
}
...
...
@@ -295,6 +305,11 @@ void MapgenV7::calculateNoise()
noise_ridge_uwater
->
perlinMap2D
(
x
,
z
);
}
if
(
flags
&
MG_CAVES
)
{
noise_cave1
->
perlinMap3D
(
x
,
y
,
z
);
noise_cave2
->
perlinMap3D
(
x
,
y
,
z
);
}
noise_heat
->
perlinMap2D
(
x
,
z
);
noise_humidity
->
perlinMap2D
(
x
,
z
);
...
...
@@ -752,27 +767,39 @@ void MapgenV7::addTopNodes()
#endif
NoiseParams
nparams_v7_def_cave
(
6
,
6.0
,
v3f
(
250.0
,
250.0
,
250.0
),
34329
,
3
,
0.50
,
2.0
);
void
MapgenV7
::
generateCaves
(
int
max_stone_y
)
{
PseudoRandom
ps
(
blockseed
+
21343
);
int
volume_nodes
=
(
node_max
.
X
-
node_min
.
X
+
1
)
*
(
node_max
.
Y
-
node_min
.
Y
+
1
)
*
(
node_max
.
Z
-
node_min
.
Z
+
1
);
float
cave_amount
=
NoisePerlin2D
(
&
nparams_v7_def_cave
,
node_min
.
X
,
node_min
.
Y
,
seed
);
u32
caves_count
=
MYMAX
(
0.0
,
cave_amount
)
*
volume_nodes
/
250000
;
for
(
u32
i
=
0
;
i
<
caves_count
;
i
++
)
{
CaveV7
cave
(
this
,
&
ps
,
false
);
cave
.
makeCave
(
node_min
,
node_max
,
max_stone_y
);
if
(
max_stone_y
>=
node_min
.
Y
)
{
u32
index
=
0
;
u32
index2d
=
0
;
for
(
s16
z
=
node_min
.
Z
;
z
<=
node_max
.
Z
;
z
++
)
{
for
(
s16
y
=
node_min
.
Y
;
y
<=
node_max
.
Y
;
y
++
)
{
u32
i
=
vm
->
m_area
.
index
(
node_min
.
X
,
y
,
z
);
for
(
s16
x
=
node_min
.
X
;
x
<=
node_max
.
X
;
x
++
,
i
++
,
index
++
,
index2d
++
)
{
Biome
*
biome
=
(
Biome
*
)
bmgr
->
get
(
biomemap
[
index2d
]);
content_t
c
=
vm
->
m_data
[
i
].
getContent
();
if
(
c
==
CONTENT_AIR
||
(
y
<=
water_level
&&
c
!=
biome
->
c_stone
&&
c
!=
c_stone
))
continue
;
float
d1
=
contour
(
noise_cave1
->
result
[
index
]);
float
d2
=
contour
(
noise_cave2
->
result
[
index
]);
if
(
d1
*
d2
>
0.3
)
vm
->
m_data
[
i
]
=
MapNode
(
CONTENT_AIR
);
}
index2d
-=
ystride
;
}
index2d
+=
ystride
;
}
}
u32
bruises_count
=
(
ps
.
range
(
1
,
8
)
==
1
)
?
ps
.
range
(
0
,
ps
.
range
(
0
,
2
))
:
1
;
PseudoRandom
ps
(
blockseed
+
21343
);
u32
bruises_count
=
(
ps
.
range
(
1
,
6
)
==
1
)
?
ps
.
range
(
1
,
2
)
:
0
;
for
(
u32
i
=
0
;
i
<
bruises_count
;
i
++
)
{
CaveV7
cave
(
this
,
&
ps
,
true
);
cave
.
makeCave
(
node_min
,
node_max
,
max_stone_y
);
}
}
This diff is collapsed.
Click to expand it.
src/mapgen_v7.h
+
4
−
0
View file @
2f0a8f1c
...
...
@@ -42,6 +42,8 @@ struct MapgenV7Params : public MapgenSpecificParams {
NoiseParams
np_ridge_uwater
;
NoiseParams
np_mountain
;
NoiseParams
np_ridge
;
NoiseParams
np_cave1
;
NoiseParams
np_cave2
;
MapgenV7Params
();
~
MapgenV7Params
()
{}
...
...
@@ -75,6 +77,8 @@ class MapgenV7 : public Mapgen {
Noise
*
noise_ridge_uwater
;
Noise
*
noise_mountain
;
Noise
*
noise_ridge
;
Noise
*
noise_cave1
;
Noise
*
noise_cave2
;
Noise
*
noise_heat
;
Noise
*
noise_humidity
;
...
...
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