Optional reconnect functionality
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
Showing
- builtin/fstk/ui.lua 39 additions, 26 deletionsbuiltin/fstk/ui.lua
- doc/lua_api.txt 2 additions, 1 deletiondoc/lua_api.txt
- minetest.conf.example 3 additions, 0 deletionsminetest.conf.example
- src/client.cpp 1 addition, 0 deletionssrc/client.cpp
- src/client.h 3 additions, 0 deletionssrc/client.h
- src/client/clientlauncher.cpp 15 additions, 9 deletionssrc/client/clientlauncher.cpp
- src/client/clientlauncher.h 2 additions, 2 deletionssrc/client/clientlauncher.h
- src/defaultsettings.cpp 1 addition, 0 deletionssrc/defaultsettings.cpp
- src/environment.cpp 5 additions, 3 deletionssrc/environment.cpp
- src/environment.h 3 additions, 1 deletionsrc/environment.h
- src/game.cpp 16 additions, 10 deletionssrc/game.cpp
- src/game.h 1 addition, 0 deletionssrc/game.h
- src/guiEngine.cpp 4 additions, 7 deletionssrc/guiEngine.cpp
- src/guiMainMenu.h 18 additions, 13 deletionssrc/guiMainMenu.h
- src/network/clientpackethandler.cpp 20 additions, 3 deletionssrc/network/clientpackethandler.cpp
- src/network/networkprotocol.h 7 additions, 2 deletionssrc/network/networkprotocol.h
- src/player.cpp 1 addition, 0 deletionssrc/player.cpp
- src/player.h 1 addition, 0 deletionssrc/player.h
- src/script/cpp_api/s_mainmenu.cpp 8 additions, 2 deletionssrc/script/cpp_api/s_mainmenu.cpp
- src/script/cpp_api/s_mainmenu.h 5 additions, 6 deletionssrc/script/cpp_api/s_mainmenu.h
Loading
Please register or sign in to comment