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Commit 44eb0169 authored by Zeg9's avatar Zeg9 Committed by PilzAdam
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Fix texture bumpmapping on some GPUs

parent 0b0919e8
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......@@ -26,8 +26,7 @@ void main (void)
float specular = pow(clamp(dot(R, lVec), 0.0, 1.0),1.0);
vec4 vSpecular = 0.2*specular * diffuse;
color += vSpecular;
color += vec3(0.2*specular*diffuse);
col = vec4(color.r, color.g, color.b, alpha);
......
......@@ -26,8 +26,7 @@ void main (void)
float specular = pow(clamp(dot(R, lVec), 0.0, 1.0),1.0);
vec4 vSpecular = 0.2*specular * diffuse;
color += vSpecular;
color += vec3(0.2*specular*diffuse);
col = vec4(color.r, color.g, color.b, alpha);
......
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