Restore finalColorBlend implementation in shaders.
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- client/shaders/nodes_shader/opengl_vertex.glsl 29 additions, 3 deletionsclient/shaders/nodes_shader/opengl_vertex.glsl
- client/shaders/water_surface_shader/opengl_vertex.glsl 29 additions, 3 deletionsclient/shaders/water_surface_shader/opengl_vertex.glsl
- src/mapblock_mesh.cpp 11 additions, 7 deletionssrc/mapblock_mesh.cpp
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