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Commit 596484da authored by Loïc Blot's avatar Loïc Blot Committed by est31
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Save and remove player by pointer

Why doing things simple ? Use pointer instead of strings to save players and remove them.
Saving players by name does a lookup to find pointer we already have ! Idem with removePlayer
Also remove unused removePlayer(peer_id), it's never called
parent a56aedb4
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