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Illuna-Minetest
illuna-minetest
Commits
5f4ed94d
Commit
5f4ed94d
authored
9 years ago
by
RealBadAngel
Committed by
est31
9 years ago
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Plain Diff
Minimap: show player markers
parent
5dbaa689
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Changes
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4 changed files
src/camera.h
+3
-0
3 additions, 0 deletions
src/camera.h
src/minimap.cpp
+69
-0
69 additions, 0 deletions
src/minimap.cpp
src/minimap.h
+6
-0
6 additions, 0 deletions
src/minimap.h
textures/base/pack/object_marker_red.png
+0
-0
0 additions, 0 deletions
textures/base/pack/object_marker_red.png
with
78 additions
and
0 deletions
src/camera.h
+
3
−
0
View file @
5f4ed94d
...
@@ -172,6 +172,9 @@ class Camera
...
@@ -172,6 +172,9 @@ class Camera
void
removeNametag
(
Nametag
*
nametag
);
void
removeNametag
(
Nametag
*
nametag
);
std
::
list
<
Nametag
*>
*
getNametags
()
{
return
&
m_nametags
;
}
void
drawNametags
();
void
drawNametags
();
private
:
private
:
...
...
This diff is collapsed.
Click to expand it.
src/minimap.cpp
+
69
−
0
View file @
5f4ed94d
...
@@ -211,6 +211,7 @@ void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height, bool is_radar)
...
@@ -211,6 +211,7 @@ void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height, bool is_radar)
Mapper
::
Mapper
(
IrrlichtDevice
*
device
,
Client
*
client
)
Mapper
::
Mapper
(
IrrlichtDevice
*
device
,
Client
*
client
)
{
{
this
->
client
=
client
;
this
->
driver
=
device
->
getVideoDriver
();
this
->
driver
=
device
->
getVideoDriver
();
this
->
m_tsrc
=
client
->
getTextureSource
();
this
->
m_tsrc
=
client
->
getTextureSource
();
this
->
m_shdrsrc
=
client
->
getShaderSource
();
this
->
m_shdrsrc
=
client
->
getShaderSource
();
...
@@ -250,6 +251,8 @@ Mapper::Mapper(IrrlichtDevice *device, Client *client)
...
@@ -250,6 +251,8 @@ Mapper::Mapper(IrrlichtDevice *device, Client *client)
// Create player marker texture
// Create player marker texture
data
->
player_marker
=
m_tsrc
->
getTexture
(
"player_marker.png"
);
data
->
player_marker
=
m_tsrc
->
getTexture
(
"player_marker.png"
);
// Create object marker texture
data
->
object_marker_red
=
m_tsrc
->
getTexture
(
"object_marker_red.png"
);
// Create mesh buffer for minimap
// Create mesh buffer for minimap
m_meshbuffer
=
getMinimapMeshBuffer
();
m_meshbuffer
=
getMinimapMeshBuffer
();
...
@@ -274,6 +277,7 @@ Mapper::~Mapper()
...
@@ -274,6 +277,7 @@ Mapper::~Mapper()
driver
->
removeTexture
(
data
->
heightmap_texture
);
driver
->
removeTexture
(
data
->
heightmap_texture
);
driver
->
removeTexture
(
data
->
minimap_overlay_round
);
driver
->
removeTexture
(
data
->
minimap_overlay_round
);
driver
->
removeTexture
(
data
->
minimap_overlay_square
);
driver
->
removeTexture
(
data
->
minimap_overlay_square
);
driver
->
removeTexture
(
data
->
object_marker_red
);
delete
data
;
delete
data
;
delete
m_minimap_update_thread
;
delete
m_minimap_update_thread
;
...
@@ -468,6 +472,7 @@ void Mapper::drawMinimap()
...
@@ -468,6 +472,7 @@ void Mapper::drawMinimap()
if
(
!
minimap_texture
)
if
(
!
minimap_texture
)
return
;
return
;
updateActiveMarkers
();
v2u32
screensize
=
porting
::
getWindowSize
();
v2u32
screensize
=
porting
::
getWindowSize
();
const
u32
size
=
0.25
*
screensize
.
Y
;
const
u32
size
=
0.25
*
screensize
.
Y
;
...
@@ -527,6 +532,70 @@ void Mapper::drawMinimap()
...
@@ -527,6 +532,70 @@ void Mapper::drawMinimap()
driver
->
setTransform
(
video
::
ETS_VIEW
,
oldViewMat
);
driver
->
setTransform
(
video
::
ETS_VIEW
,
oldViewMat
);
driver
->
setTransform
(
video
::
ETS_PROJECTION
,
oldProjMat
);
driver
->
setTransform
(
video
::
ETS_PROJECTION
,
oldProjMat
);
driver
->
setViewPort
(
oldViewPort
);
driver
->
setViewPort
(
oldViewPort
);
// Draw player markers
v2s32
s_pos
(
screensize
.
X
-
size
-
10
,
10
);
core
::
dimension2di
imgsize
(
data
->
object_marker_red
->
getOriginalSize
());
core
::
rect
<
s32
>
img_rect
(
0
,
0
,
imgsize
.
Width
,
imgsize
.
Height
);
static
const
video
::
SColor
col
(
255
,
255
,
255
,
255
);
static
const
video
::
SColor
c
[
4
]
=
{
col
,
col
,
col
,
col
};
f32
sin_angle
=
sin
(
m_angle
*
core
::
DEGTORAD
);
f32
cos_angle
=
cos
(
m_angle
*
core
::
DEGTORAD
);
s32
marker_size2
=
0.025
*
(
float
)
size
;
for
(
std
::
list
<
v2f
>::
const_iterator
i
=
m_active_markers
.
begin
();
i
!=
m_active_markers
.
end
();
++
i
)
{
v2f
posf
=
*
i
;
if
(
data
->
minimap_shape_round
)
{
f32
t1
=
posf
.
X
*
cos_angle
-
posf
.
Y
*
sin_angle
;
f32
t2
=
posf
.
X
*
sin_angle
+
posf
.
Y
*
cos_angle
;
posf
.
X
=
t1
;
posf
.
Y
=
t2
;
}
posf
.
X
=
(
posf
.
X
+
0.5
)
*
(
float
)
size
;
posf
.
Y
=
(
posf
.
Y
+
0.5
)
*
(
float
)
size
;
core
::
rect
<
s32
>
dest_rect
(
s_pos
.
X
+
posf
.
X
-
marker_size2
,
s_pos
.
Y
+
posf
.
Y
-
marker_size2
,
s_pos
.
X
+
posf
.
X
+
marker_size2
,
s_pos
.
Y
+
posf
.
Y
+
marker_size2
);
driver
->
draw2DImage
(
data
->
object_marker_red
,
dest_rect
,
img_rect
,
&
dest_rect
,
&
c
[
0
],
true
);
}
}
void
Mapper
::
updateActiveMarkers
()
{
video
::
IImage
*
minimap_mask
=
data
->
minimap_shape_round
?
data
->
minimap_mask_round
:
data
->
minimap_mask_square
;
std
::
list
<
Nametag
*>
*
nametags
=
client
->
getCamera
()
->
getNametags
();
m_active_markers
.
clear
();
for
(
std
::
list
<
Nametag
*>::
const_iterator
i
=
nametags
->
begin
();
i
!=
nametags
->
end
();
++
i
)
{
Nametag
*
nametag
=
*
i
;
v3s16
pos
=
floatToInt
(
nametag
->
parent_node
->
getPosition
()
+
intToFloat
(
client
->
getCamera
()
->
getOffset
(),
BS
),
BS
);
pos
-=
data
->
pos
-
v3s16
(
data
->
map_size
/
2
,
data
->
scan_height
/
2
,
data
->
map_size
/
2
);
if
(
pos
.
X
<
0
||
pos
.
X
>
data
->
map_size
||
pos
.
Y
<
0
||
pos
.
Y
>
data
->
scan_height
||
pos
.
Z
<
0
||
pos
.
Z
>
data
->
map_size
)
{
continue
;
}
pos
.
X
=
((
float
)
pos
.
X
/
data
->
map_size
)
*
MINIMAP_MAX_SX
;
pos
.
Z
=
((
float
)
pos
.
Z
/
data
->
map_size
)
*
MINIMAP_MAX_SY
;
video
::
SColor
mask_col
=
minimap_mask
->
getPixel
(
pos
.
X
,
pos
.
Z
);
if
(
!
mask_col
.
getAlpha
())
{
continue
;
}
m_active_markers
.
push_back
(
v2f
(((
float
)
pos
.
X
/
(
float
)
MINIMAP_MAX_SX
)
-
0.5
,
(
1.0
-
(
float
)
pos
.
Z
/
(
float
)
MINIMAP_MAX_SY
)
-
0.5
));
}
}
}
////
////
...
...
This diff is collapsed.
Click to expand it.
src/minimap.h
+
6
−
0
View file @
5f4ed94d
...
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
...
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include
<map>
#include
<map>
#include
<string>
#include
<string>
#include
<vector>
#include
<vector>
#include
"camera.h"
#define MINIMAP_MAX_SX 512
#define MINIMAP_MAX_SX 512
#define MINIMAP_MAX_SY 512
#define MINIMAP_MAX_SY 512
...
@@ -82,6 +83,7 @@ struct MinimapData {
...
@@ -82,6 +83,7 @@ struct MinimapData {
video
::
ITexture
*
minimap_overlay_round
;
video
::
ITexture
*
minimap_overlay_round
;
video
::
ITexture
*
minimap_overlay_square
;
video
::
ITexture
*
minimap_overlay_square
;
video
::
ITexture
*
player_marker
;
video
::
ITexture
*
player_marker
;
video
::
ITexture
*
object_marker_red
;
};
};
struct
QueuedMinimapUpdate
{
struct
QueuedMinimapUpdate
{
...
@@ -138,9 +140,12 @@ class Mapper {
...
@@ -138,9 +140,12 @@ class Mapper {
video
::
IImage
*
heightmap_image
);
video
::
IImage
*
heightmap_image
);
scene
::
SMeshBuffer
*
getMinimapMeshBuffer
();
scene
::
SMeshBuffer
*
getMinimapMeshBuffer
();
void
updateActiveMarkers
();
void
drawMinimap
();
void
drawMinimap
();
video
::
IVideoDriver
*
driver
;
video
::
IVideoDriver
*
driver
;
Client
*
client
;
MinimapData
*
data
;
MinimapData
*
data
;
private:
private:
...
@@ -153,6 +158,7 @@ class Mapper {
...
@@ -153,6 +158,7 @@ class Mapper {
u16
m_surface_mode_scan_height
;
u16
m_surface_mode_scan_height
;
f32
m_angle
;
f32
m_angle
;
Mutex
m_mutex
;
Mutex
m_mutex
;
std
::
list
<
v2f
>
m_active_markers
;
};
};
#endif
#endif
This diff is collapsed.
Click to expand it.
textures/base/pack/object_marker_red.png
0 → 100644
+
0
−
0
View file @
5f4ed94d
663 B
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