Fix relief mapping issues
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- client/shaders/nodes_shader/opengl_fragment.glsl 75 additions, 19 deletionsclient/shaders/nodes_shader/opengl_fragment.glsl
- client/shaders/nodes_shader/opengl_vertex.glsl 1 addition, 1 deletionclient/shaders/nodes_shader/opengl_vertex.glsl
- client/shaders/water_surface_shader/opengl_fragment.glsl 30 additions, 12 deletionsclient/shaders/water_surface_shader/opengl_fragment.glsl
- doc/lua_api.txt 7 additions, 2 deletionsdoc/lua_api.txt
- games/minimal/mods/default/init.lua 6 additions, 2 deletionsgames/minimal/mods/default/init.lua
- src/client/tile.cpp 35 additions, 6 deletionssrc/client/tile.cpp
- src/client/tile.h 9 additions, 2 deletionssrc/client/tile.h
- src/game.cpp 5 additions, 9 deletionssrc/game.cpp
- src/mapblock_mesh.cpp 2 additions, 6 deletionssrc/mapblock_mesh.cpp
- src/network/networkprotocol.h 2 additions, 0 deletionssrc/network/networkprotocol.h
- src/nodedef.cpp 20 additions, 5 deletionssrc/nodedef.cpp
- src/nodedef.h 4 additions, 0 deletionssrc/nodedef.h
- src/script/common/c_content.cpp 10 additions, 6 deletionssrc/script/common/c_content.cpp
- textures/base/pack/disable_img.png 0 additions, 0 deletionstextures/base/pack/disable_img.png
- textures/base/pack/enable_img.png 0 additions, 0 deletionstextures/base/pack/enable_img.png
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