Use more unordered_maps to improve performance in c++11 builds
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- src/client.cpp 3 additions, 6 deletionssrc/client.cpp
- src/client.h 3 additions, 3 deletionssrc/client.h
- src/clientobject.cpp 4 additions, 6 deletionssrc/clientobject.cpp
- src/clientobject.h 2 additions, 1 deletionsrc/clientobject.h
- src/content_cao.cpp 1 addition, 1 deletionsrc/content_cao.cpp
- src/network/clientpackethandler.cpp 1 addition, 3 deletionssrc/network/clientpackethandler.cpp
- src/script/lua_api/l_mapgen.cpp 2 additions, 2 deletionssrc/script/lua_api/l_mapgen.cpp
- src/server.cpp 4 additions, 4 deletionssrc/server.cpp
- src/util/string.h 2 additions, 1 deletionsrc/util/string.h
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