Add event manager and use it to trigger sounds
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- games/mesetint/mods/default/init.lua 4 additions, 0 deletionsgames/mesetint/mods/default/init.lua
- src/camera.cpp 7 additions, 3 deletionssrc/camera.cpp
- src/client.cpp 7 additions, 1 deletionsrc/client.cpp
- src/client.h 6 additions, 1 deletionsrc/client.h
- src/event.h 72 additions, 0 deletionssrc/event.h
- src/event_manager.h 115 additions, 0 deletionssrc/event_manager.h
- src/game.cpp 76 additions, 3 deletionssrc/game.cpp
- src/gamedef.h 5 additions, 2 deletionssrc/gamedef.h
- src/nodedef.cpp 21 additions, 0 deletionssrc/nodedef.cpp
- src/nodedef.h 5 additions, 1 deletionsrc/nodedef.h
- src/player.cpp 10 additions, 0 deletionssrc/player.cpp
- src/scriptapi.cpp 28 additions, 0 deletionssrc/scriptapi.cpp
- src/server.cpp 9 additions, 3 deletionssrc/server.cpp
- src/server.h 5 additions, 0 deletionssrc/server.h
- src/sound.h 18 additions, 0 deletionssrc/sound.h
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