Use meshes to display inventory items
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- builtin/settingtypes.txt 3 additions, 0 deletionsbuiltin/settingtypes.txt
- minetest.conf.example 3 additions, 0 deletionsminetest.conf.example
- src/defaultsettings.cpp 1 addition, 0 deletionssrc/defaultsettings.cpp
- src/guiFormSpecMenu.cpp 45 additions, 34 deletionssrc/guiFormSpecMenu.cpp
- src/guiFormSpecMenu.h 17 additions, 3 deletionssrc/guiFormSpecMenu.h
- src/hud.cpp 84 additions, 15 deletionssrc/hud.cpp
- src/hud.h 6 additions, 3 deletionssrc/hud.h
- src/itemdef.cpp 4 additions, 97 deletionssrc/itemdef.cpp
- src/wieldmesh.cpp 114 additions, 3 deletionssrc/wieldmesh.cpp
- src/wieldmesh.h 4 additions, 0 deletionssrc/wieldmesh.h
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