Fix object reference pushing functions when called from coroutines
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- src/script/cpp_api/s_base.cpp 4 additions, 7 deletionssrc/script/cpp_api/s_base.cpp
- src/script/cpp_api/s_base.h 2 additions, 2 deletionssrc/script/cpp_api/s_base.h
- src/script/cpp_api/s_entity.cpp 4 additions, 4 deletionssrc/script/cpp_api/s_entity.cpp
- src/script/cpp_api/s_env.cpp 1 addition, 1 deletionsrc/script/cpp_api/s_env.cpp
- src/script/cpp_api/s_inventory.cpp 6 additions, 6 deletionssrc/script/cpp_api/s_inventory.cpp
- src/script/cpp_api/s_item.cpp 6 additions, 6 deletionssrc/script/cpp_api/s_item.cpp
- src/script/cpp_api/s_node.cpp 3 additions, 3 deletionssrc/script/cpp_api/s_node.cpp
- src/script/cpp_api/s_nodemeta.cpp 6 additions, 6 deletionssrc/script/cpp_api/s_nodemeta.cpp
- src/script/cpp_api/s_player.cpp 7 additions, 7 deletionssrc/script/cpp_api/s_player.cpp
- src/script/lua_api/l_env.cpp 3 additions, 3 deletionssrc/script/lua_api/l_env.cpp
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