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Move biome calculation to BiomeGen
BiomeGen defines an interface that, given a set of BiomeParams, computes biomes for a given area using the algorithm implemented by that specific BiomeGen. This abstracts away the old system where each mapgen supplied the noises required for biome generation.
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- src/emerge.cpp 0 additions, 2 deletionssrc/emerge.cpp
- src/mapgen.cpp 23 additions, 15 deletionssrc/mapgen.cpp
- src/mapgen.h 9 additions, 12 deletionssrc/mapgen.h
- src/mapgen_flat.cpp 13 additions, 35 deletionssrc/mapgen_flat.cpp
- src/mapgen_flat.h 1 addition, 1 deletionsrc/mapgen_flat.h
- src/mapgen_fractal.cpp 13 additions, 35 deletionssrc/mapgen_fractal.cpp
- src/mapgen_fractal.h 1 addition, 6 deletionssrc/mapgen_fractal.h
- src/mapgen_v5.cpp 12 additions, 34 deletionssrc/mapgen_v5.cpp
- src/mapgen_v5.h 1 addition, 6 deletionssrc/mapgen_v5.h
- src/mapgen_v7.cpp 13 additions, 48 deletionssrc/mapgen_v7.cpp
- src/mapgen_v7.h 1 addition, 7 deletionssrc/mapgen_v7.h
- src/mapgen_valleys.cpp 30 additions, 40 deletionssrc/mapgen_valleys.cpp
- src/mapgen_valleys.h 3 additions, 8 deletionssrc/mapgen_valleys.h
- src/mg_biome.cpp 134 additions, 35 deletionssrc/mg_biome.cpp
- src/mg_biome.h 149 additions, 6 deletionssrc/mg_biome.h
- src/script/lua_api/l_mapgen.cpp 10 additions, 6 deletionssrc/script/lua_api/l_mapgen.cpp
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