Shaders: Harmonize Irrlicht and shader fog calculations
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- client/shaders/nodes_shader/opengl_fragment.glsl 4 additions, 4 deletionsclient/shaders/nodes_shader/opengl_fragment.glsl
- client/shaders/water_surface_shader/opengl_fragment.glsl 4 additions, 4 deletionsclient/shaders/water_surface_shader/opengl_fragment.glsl
- client/shaders/wielded_shader/opengl_fragment.glsl 2 additions, 2 deletionsclient/shaders/wielded_shader/opengl_fragment.glsl
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