All textures are are now searched first from the directory specified by the texture_path setting.
Showing
- src/clientobject.cpp 5 additions, 4 deletionssrc/clientobject.cpp
- src/game.cpp 19 additions, 19 deletionssrc/game.cpp
- src/main.cpp 3 additions, 3 deletionssrc/main.cpp
- src/mapblockobject.cpp 3 additions, 3 deletionssrc/mapblockobject.cpp
- src/mapblockobject.h 2 additions, 2 deletionssrc/mapblockobject.h
- src/mineral.cpp 0 additions, 2 deletionssrc/mineral.cpp
- src/mineral.h 1 addition, 2 deletionssrc/mineral.h
- src/player.cpp 2 additions, 2 deletionssrc/player.cpp
- src/texture.h 0 additions, 134 deletionssrc/texture.h
- src/tile.cpp 49 additions, 13 deletionssrc/tile.cpp
- src/tile.h 17 additions, 1 deletionsrc/tile.h
- src/utility.h 7 additions, 5 deletionssrc/utility.h
Loading
Please register or sign in to comment